Culture

Where the Teens Are Hanging Out in Quarantine

The growing popularity of platforms like Discord and Roblox is changing attitudes about screen time for teens, who found refuge online long before the pandemic.

Teens were among the first to bolster the popularity of the online game Among Us during the pandemic. 

Photo Illustration: Igor Golovniov/SOPA Images/LightRocket via Getty Images

If summer 2020 in Brooklyn had been anything like summer 2019, my 13-year-old son would have been at camp, sleeping in a tent, sending me monosyllabic postcards and, in moments of downtime, playing a game called Mafia. The role-playing game, created by Dimitry Davidoff in 1986, splits a cabin full of campers into two groups, the mafia and the villagers. During the “night” — eyes closed — the members of the mafia pick off one of the villagers. During the “day”— eyes open — the remaining players try to figure out where evil lurks among them.

Instead, this summer, my son was at home, sleeping in a bed, learning how to be a Dungeon Master, sending me monosyllabic texts from another room and playing an online game called Among Us. The online role-playing game created by developer InnerSloth in 2018, splits a spaceship full of astronauts into two groups, “impostors” and “crewmates.” Impostors pick off the crew and sabotage the ship’s systems. Crewmates try to do their jobs and figure out where evil lurks among them.