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An Immersive Game Shows How Easily Segregation Arises—and How We Might Fix It

"Parable of the Polygons" is playable version of Thomas Schelling's model of neighborhood segregation, with an optimistic ending.
relates to An Immersive Game Shows How Easily Segregation Arises—and How We Might Fix It
Parable of the Polygons

The violence of segregation has threaded through too many stories this year.

The arrant racial divides that exploded in Ferguson following Michael Brown's death. "The New Jim Crow"—segregation by black incarceration—as the seed in the police brutality that led to Eric Garner's death by a white police officer. Or #GamerGate, with its hideous online threats to women who dared criticize the male-dominated world of video games. Or the racial and gender politics trickling out of the very white, very male New Republic's media meltdown.