
Andrew House, president and chief executive officer of Sony Computer Entertainment Inc., is silhouetted as he watches a trailer for Grand Theft Auto 5 in 2014. The game is set in a realistic simulation of Los Angeles.
Photographer: Patrick T. Fallon/Bloomberg
CityLab
Culture
What Designers of Video Game Cities Understand About Real Cities
The complex urban settings in computer games can feel as believable as the cities they’re based on. But the rules that govern them are very different.