How They Do ItMatt Vella
The sophisticated software tools used by game-makers are surprisingly similar to those used by engineers and architects to create all manner of suspension bridges and high-rise towers that don’t fall down. Now a company called SoftImage, a division of Avid, has put up a rather in-depth and technical case-study of how designers created the innovative visuals for Konami’s mega-hit Metal Gear Solid 4. The case study isn’t for the faint of heart, but utterly worth checking out.
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