A Designer’s Take On Getting A "Second Life"

An odd aside to start the week: here’s a piece of New York-based designer Daniel Sinisterra’s conceptual work playing on the popular virtual world, Second Life. In Sinisterra’s words:

A web experience where players can engage in a fictional or virtual experience and craft their life to their liking, and skill sets. “GET A SECOND CHANCE” is a concept where you can correct real life’s little mishaps.

Check out Sinisterra’s site for more, including racier posters titled “Malpractice” and “Teen mistake,” here.

Before it's here, it's on the Bloomberg Terminal.