Hands On with Will Wright's Spore

The eagerly anticipated "God game" is almost ready, and Electronic Arts is finally taking the wraps off the title's numerous innovations
Players begin Spore at the "cell" stage as a microscopic bacterium gobbling up smaller organisms and trying to avoid larger creatures.

Electronic Arts' (ERTS) long-delayed Spore, the brainchild of legendary game designer Will Wright, will finally go on sale Sept. 7. Originally slated to hit store shelves last year, the game, which lets players develop from single-cell organisms to civilized tribes or even sophisticated space-faring creatures, generated enormous buzz when it was first shown in 2005. But development problems and setbacks prompted delays, leaving fans to ask when—or if—the game would ever be released.

To continue reading this article you must be a Bloomberg Professional Service Subscriber.