The Final Episode?

Episodic gaming was all the rage, but the model has been questioned of late. Some developers are rethinking strategy

Gabe Newell, co-founder and managing director of game development at Valve, recently spoke about how the company might rethink the episodic concept after finishing Half-Life 2: Episode Three. Depending on what fans prefer, Valve may give up on episodic games altogether and go back to the more traditional method of making big blockbuster games that take years to develop. Fortunately, Valve games have a great enough fan base, so they have the unique position of going either way. After all, it took eight years for Half-Life 2 to come out and nine for Team Fortress 2, but both were well worth the wait. The future of episodic gaming catching on, however, remains somewhat questionable, since the format comes with some unexpected difficulties.

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