Playing After the Apocalypse
Most people struggle to get out of bed in the morning. Bethesda's Fallout 3, on the other hand, asks them to leave an underground vault after 19 years of seclusion and explore a post apocalyptic wasteland filled with shady characters and horrible mutants, not exactly the sort of morning exercise made better with coffee. Especially when encountering giant ants, unsafe levels of radiation and a shady character that asks them to vaporize a small town. Unless the developers screw up, this could be Bethesda's greatest achievement.
To continue reading this article you must be a Bloomberg Professional Service Subscriber.
If you believe that you may have received this message in error please let us know.
- The Latest on the Political Turmoil in Zimbabwe
- Goldman Sachs Sees Four 2018 Fed Rate Hikes as U.S. Growth Gains
- Norway Oil Bosses Insist End Isn't Nigh After $35 Billion Shock
- Subways May Be the Latest Casualty of China's Crackdown on Debt
- Norway Idea to Exit Oil Stocks Is ‘Shot Heard Around the World’