To Catch a Virtual World Thief

Too strict a definition of intellectual-property theft in places like Second Life could have a chilling effect on entrepreneurialism and innovation

Second Life has been stalked by the tech paparazzi for the last few years. Almost anything that happens to the company becomes fodder for a story—it even made the cover of BusinessWeek (BusinessWeek, 5/1/06) last year. A Google (GOOG) search garners a diverse list of Second Life stories: Estonia opening a virtual embassy, a synagogue conducting online religious services, IBM (IBM) employees in Italy striking virtually, and, of course, oodles of cybersex stories.

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