The Hypermodern Muse, Part Three

"Majora's Mask"an episode in the popular Zelda seriesimpresses gamers with more than just gameplay

Editor's Note: This essay by Marc Laidlaw, a writer and game designer at Valve Software, is excerpted from "The Hypermodern Muse" speech he gave at the Game Writers Conference (part of the Austin Games Conference). We will be publishing the essay in five parts, one per day, over the course of the week.

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