Camus of the Console; Proust of the PC

You may think you're in control when you're playing a video game, but, in fact, the game writer is. Recently, there has been an upswing in interest in the field

Shoot an alien, dodge a bullet, guide a spaceship, cast a magic spell. Such typical video-game actions move plots along in unexpected directions, largely controlled by a gamer's skill. But game writers are the original plot-drivers of any video game, from first-person-shooters such as Half Life 2 to adult-entertainment games such as Leisure Suit Larry. Increasingly, game writing is a topic that's gaining attention among developers and publishers looking for new models of game design that might resonate better with audiences and translate into higher sales.

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