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Company Description

Contact Info

1515 Broadway

New York, NY 10036

United States

Phone: 212-258-6000


ber 30, 2015, Spike-branded apps had been downloaded approximately 1.7 million times. Logo TV Logo is a major entertainment brand inspired by the LGBT community, delivered across television, digital and social platforms. Logo features one-of-a-kind personalities, shows, specials, and stories. Logo reached approximately 49.7 million domestic television households in September 2015. Logo’s online, mobile and app experiences include, the, and The LogoTV app is a 24/7 hub for content that appeals to the LGBT community and their families and friends; and includes, among other content, full episodes of Logo programming. In the quarter ended September 30, 2015, Logo's online properties averaged approximately 2 million monthly visitors and 400,000 content video streams each month. As of September 30, 2015, the Logo TV app had been downloaded approximately 357,000 times. Other key Music & Entertainment properties include mtvU, the company’s on-air, online, and on-campus network created by and for the college audience; MTV Films, MTV’s motion picture brand; and PalladiaHD, a music-centric high definition television channel. Kids & Family The Kids & Family group provides entertainment, content and services targeted to kids ages 2-17 and their families, as well as adults ages 18-54. The company’s principal properties in this group comprise: Nickelodeon and Nick at Nite Nickelodeon is a global business and the destination for all things kids. Nickelodeon features both original and licensed series for kids. Nickelodeon produces and distributes television programming worldwide, has a global consumer products licensing business, licenses its brands for recreation experiences (such as hotels, theme parks, and live tours), and offers various premium apps. Nick at Nite, which airs on the same cable channel as Nickelodeon in the evening hours, primarily features licensed contemporary family comedies. Nickelodeon and Nick at Nite reached approximately 92.9 million domestic television households in September 2015. Nickelodeon’s brands are seen globally by 474.1 million households across approximately 170 countries, through approximately 85 locally programmed channels and branded blocks. Nick’s online, mobile and app experiences include, among others,, the online destination for all things Nickelodeon, featuring video streaming of Nick content and games. In the quarter ended September 30, 2015, averaged 6.6 million monthly visitors and 11.3 million content video streams each month. Nickelodeon develops and publishes mobile apps for its kids and family audiences, including apps distributed on Apple and Android platforms. The Nick app features short-form videos, games and full episodes, as well as popular interactive features, such as the ‘Do Not Touch’ button. As of September 30, 2015, the Nick app had been downloaded approximately 19 million times. Nickelodeon apps also include hit game apps based on the company’s top shows, such as SpongeBob Moves In, TMNT: Rooftop Run, and Game Shakers' Sky Whale. Nick Jr. Nick Jr. intends to educate and entertain preschoolers, providing kids an opportunity to engage with characters they love while building their imaginations, gaining key cognitive and social-emotional skills and learning about the world around them. Nick Jr. offers parents and their kids entertaining and enriching activities geared toward their interests, ages and developmental levels. My Nick Jr. is an additional customizable children’s TV channel that combines both scheduled programming and on-demand options that could be programmed according to parents’ tastes. My Nick Jr. provides access to various episodes of shows in Nick Jr.’s library. Nick Jr. reached approximately 73.9 million domestic television households in September 2015. Nick Jr.'s online, mobile and app experiences include, which includes ‘TV Everywhere’ capability for long form content streaming, as well as games, short form content, and other interactive elements, such as the Alpha buttons. In the quarter ended September 30, 2015, averaged 2.1 million m


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Valuation VCXA Industry Range
Price/Earnings 7.2x
Price/Sales 1.1x
Price/Book 3.6x
Price/Cash Flow 5.7x
TEV/Sales 0.0x

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