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Last $1.98 USD
Change Today -0.02 / -1.00%
Volume 15.2K
EGT On Other Exchanges
Symbol
Exchange
NASDAQ CM
As of 4:30 PM 03/6/15 All times are local (Market data is delayed by at least 15 minutes).

entertainment gaming asia in (EGT) Snapshot

Open
$1.86
Previous Close
$2.00
Day High
$1.99
Day Low
$1.80
52 Week High
03/6/14 - $4.18
52 Week Low
01/23/15 - $1.40
Market Cap
28.7M
Average Volume 10 Days
9.5K
EPS TTM
$-0.46
Shares Outstanding
14.5M
EX-Date
--
P/E TM
--
Dividend
--
Dividend Yield
--
Current Stock Chart for ENTERTAINMENT GAMING ASIA IN (EGT)

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entertainment gaming asia in (EGT) Details

Entertainment Gaming Asia Inc., a gaming company, owns and leases electronic gaming machines (EGMs) in resorts, hotels, and other venues in Cambodia and the Philippines. It operates in two segments, Gaming Operations and Gaming Products. The company also develops and operates casinos and gaming venues in the Indo-China region under the Dreamworld brand; and manufactures and sells RFID and traditional gaming chips and plaques to casinos under the Dolphin brand. As of March 31, 2014, it operated 1,652 EGM seats, including 1,086 EGM seats in Cambodia and 566 EGM seats in the Philippines. The company was founded in 1995 and is headquartered in Shatin, Hong Kong.

667 Employees
Last Reported Date: 10/30/14
Founded in 1995

entertainment gaming asia in (EGT) Top Compensated Officers

Chairman, Chief Executive Officer and Preside...
Total Annual Compensation: $285.0K
Chief Accounting Officer
Total Annual Compensation: $220.0K
Compensation as of Fiscal Year 2013.

entertainment gaming asia in (EGT) Key Developments

Entertainment Gaming Asia Inc., Annual General Meeting, Dec 12, 2014

Entertainment Gaming Asia Inc., Annual General Meeting, Dec 12, 2014., at 10:00 China Standard Time. Location: Unit C1, Ground Floor, Koon Wah Building. Agenda: To elect five directors, each to serve until 2015 annual meeting of stockholders; to ratify the appointment of Ernst & Young as independent registered public accounting firm for the fiscal year ending December 31, 2014; to authorize and approve an amendment to its 2008 stock incentive plan to increase the number of shares of common stock reserved under the plan; to authorize and approve an amendment to 2008 stock incentive plan to increase the number of shares of common stock reserved under the plan; to authorize and approve an amendment to 2008 stock incentive plan to increase the number of shares of common stock reserved under the plan; and to consider any other business that properly comes before the meeting.

Entertainment Gaming Asia Inc. Reports Unaudited Consolidated Earnings Results for the Third Quarter and Nine Months Ended September 30, 2014

Entertainment Gaming Asia Inc. reported unaudited consolidated earnings results for the third quarter and nine months ended September 30, 2014. For the third quarter of 2014, consolidated revenue was $4.4 million, a decrease of 19% compared to $5.4 million in the third quarter of 2013 due to a decline in both gaming operations and gaming products revenue. Loss from operations was $0.2 million against income from operations of $0.1 million last year. Loss from continuing operations before income tax was $0.2 million against income from continuing operations before income tax of $0.09 million last year. Net loss from continuing operations was $0.3 million or $0.01 per basic and diluted share against net income from continuing operations of $0.1 million last year. Entertainment Gaming Asia reported adjusted EBITDA from continuing operations of $1.6 million in the third quarter of 2014 compared to $2.1 million in the prior year period. The company reported net loss of $0.3 million or $0.01 per basic and diluted share, for the third quarter of 2014. This compared to net loss of $0.3 million or $0.01 per basic and diluted share, for the third quarter of 2013. The increase in net loss from continuing operations was primarily a result of lower gaming operations revenue from NagaWorld as well as a higher gross margin loss from the gaming products operations for the three-month period ended September 30, 2014 compared to the prior year period. This increase in net loss from continuing operations was partially offset by a higher gross profit from the Philippines gaming operations mainly due to an increase in fully depreciated gaming assets and lower operating expenses in the third quarter of 2014 compared to the prior year period. For the nine months, consolidated revenue was $14.0 million compared to $16.5 million last year. Loss from operations was $0.8 million against income from operations of $0.4 million last year. Loss from continuing operations before income tax was $0.9 million against income from continuing operations before income tax of $0.2 million last year. Net loss from continuing operations was $0.9 million or $0.03 per basic and diluted share against net income from continuing operations of $0.2 million or $0.01 per basic and diluted share last year. The company reported net loss of $1.3 million or $0.04 per basic and diluted share. This compared to net loss of $3.1 million or $0.10 per basic and diluted share, for the nine months of 2013. Entertainment Gaming Asia reported adjusted EBITDA from continuing operations of $4.7 million compared to $6.4 million in the prior year period.

Entertainment Gaming Asia Inc. to Report Q3, 2014 Results on Nov 06, 2014

Entertainment Gaming Asia Inc. announced that they will report Q3, 2014 results at 9:00 AM, China Standard Time on Nov 06, 2014

 

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EGT

Industry Average

Valuation EGT Industry Range
Price/Earnings NM Not Meaningful
Price/Sales 0.7x
Price/Book 0.5x
Price/Cash Flow 28.1x
TEV/Sales 1.2x

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