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November 29, 2015 3:47 AM ET


Company Overview of Reliance Entertainment Pvt. Ltd.

Company Overview

Reliance Entertainment Pvt. Ltd. produces, distributes film, and operates exhibition activities. It markets and distributes its film worldwide. The company was incorporated in 1994 and is based in Mumbai, India. Reliance Entertainment Pvt. Ltd. operates as a subsidiary of Reliance Communications Ltd.

5th floor, Next to Fun Republic Cinemas

Next to Fun Republic Cinemas

Off New Link Road

Andheri (West)

Mumbai,  400053


Founded in 1994


91 22 3066 4777

Key Executives for Reliance Entertainment Pvt. Ltd.

Chief Operating Officer of Digital Businesses
Compensation as of Fiscal Year 2015.

Reliance Entertainment Pvt. Ltd. Key Developments

Reliance Entertainment Pvt., Ltd. to Form 50:50 Joint Venture with Phantom Films

Reliance Entertainment Pvt. Ltd. has agreed to form a 50:50 joint venture with Phantom Films. The new joint venture will develop and produce films.

Reliance Entertainment Seeks Acquisitions In North America And Europe

Reliance Entertainment Pvt. Ltd. plans to begin acquiring North American and European mobile game studios starting in early 2015, in hopes of becoming a significant global player in the fast-growing mobile games industry. Reliance Entertainment is in talks with bankers to identify and acquire up-and-coming mobile game studios in North America and Europe to boost sales, Chief Executive Officer of Reliance Entertainment-Digital, Manish Agarwal told Reuters. "We will go full steam in the January and February time frame in terms of identifying studios," Agarwal said, "Gaming is going to be the largest share of the pie of entertainment time spent, and Reliance would like to be a sizeable player in that space." Reliance Entertainment's Reliance Games unit is looking at smaller studios at $2 million to $5 million a pop, at least initially, according to Agarwal. Agarwal said the potential for Reliance Games is "huge." Agarwal, who did not identify targets, made it clear that Reliance does not want studios that could be one-hit wonders. "For us, it is not an India story as yet as the opportunity lies in growing globally, Agarwal said, "India is the fastest growing market in terms of Android and gaming is going to compete with TV watch. What China is today, India will be in the next 24 to 36 months."

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