January 21, 2017 2:00 PM ET

Software

Company Overview of Zynga Inc.

Company Overview

Zynga Inc. develops, markets, and operates social games as live services played on the Internet, social networking sites, and mobile platforms in the United States, North America, Asia, and the European Union. It offers its online social games primarily under the Slots, Words With Friends, Zynga Poker, and FarmVille franchises. The company’s games are accessible on mobile platforms, Facebook, and other social networks, as well as Zynga.com. It also provides advertising services to advertising agencies and brokers. The company was formerly known as Zynga Game Network Inc. and changed its name to Zynga Inc. in November 2010. Zynga Inc. was founded in 2007 and is headquartered in San Francisco,...

699 Eighth Street

San Francisco, CA 94103

United States

Founded in 2007

1,669 Employees

Phone:

855-449-9642

Key Executives for Zynga Inc.

Founder, Executive Chairman and Member of Product Committee
Age: 50
Total Annual Compensation: $1.0
Senior Vice President, General Counsel and Secretary
Age: 44
Total Annual Compensation: $400.0K
Chief Accounting Officer, Vice President and Corporate Controller
Age: 49
Total Annual Compensation: $227.8K
Compensation as of Fiscal Year 2015.

Zynga Inc. Key Developments

Zynga Inc. Announces the Addition of Several of Porsche’s Luxury Sports Cars to the Vehicle Lineup in CSR Racing 2

Zynga Inc. has announced the addition of several of Porsche’s luxury sports cars to the vehicle lineup in CSR Racing 2 (CSR2), a mobile racing game developed by Zynga'sUK-based studio, Natural Motion. CSR2 players can now experience the thrill of getting their hands on the wheel of their favorite sports car directly from their mobile phone or tablet. CSR2 is available globally on the App Store for iPhone and iPad and Google Play for Android devices. CSR2 players can experience getting behind the wheel of a 2015 Porsche 918 Spyder, 2016 911 Turbo S or a 2017 718 Boxster S. The 918 Spyder and 911 Turbo S will be up for grabs to win as a Season Prize for players who complete the Crew Milestone Ladder. For players who cannot wait to hit the streets in a Porsche, the 718 Boxster S can be purchased in the game’s car dealership. Players also have a chance to win a rare in-game version of the Porsche 718 Boxster S. In CSR2, players participate in head-to-head drag races – the purest form of auto racing – against friends and fellow car fans. To create the most authentic mobile racing experience, the CSR2 team worked closely with Porsche to recreate the physical specs of their vehicles for the mobile screen. From the vehicle paint colors and finishes, to the interior leather colors and trims, every detail precisely mirrors the look and feel of a real Porsche. CSR2 is the third installment in the CSR Racing franchise, which also includes the original CSR Racing and CSR Racing Classics. CSR2 has garnered more than 1 million 5-star reviews and is currently the #1 Top Grossing Racing Game in over 50 countries. Since the game’s launch, CSR2 players have raced more than 583 million miles in the game, enough to circle the world more than 23,400 times. CSR2 is available to download for free on the App Store and Google Play.

Zynga Inc. Announces Unaudited Consolidated Financial Results for the Third Quarter and Nine Months Ended September 30, 2016; Reports Impairment of Intangible Assets Was $20.677 Million for the Third Quarter of 2016; Provides Earnings Guidance for the Fourth Quarter of Fiscal 2016

Zynga Inc. announced unaudited consolidated financial results for the third quarter and nine months ended September 30, 2016. Revenue was $182 million for the third quarter of 2016, flat compared to the second quarter of 2016 and a decrease of 7% compared to the third quarter of 2015. Net loss was $42 million for the third quarter of 2016, compared to net loss of $4 million for the second quarter of 2016 and net income of $3 million for the third quarter of 2015. The quarter-over-quarter change in net loss was primarily due to $21 million of impairment on intangible assets and higher costs and expenses (primarily, in order of significance, mobile payment processing fees due to the launch of CSR Racing 2, headcount-related expenses and marketing costs for CSR Racing 2 and FarmVille: Tropic Escape). Adjusted EBITDA as per new methodology, including the change in deferred revenue, was $4 million for the third quarter of 2016, compared to $19 million in the second quarter of 2016 and $32 million for the third quarter of 2015. The quarter-over-quarter change in adjusted EBITDA (new methodology) was due to higher costs and expenses (primarily, in order of significance, mobile payment processing fees due to the launch of CSR Racing 2, headcount-related expenses and marketing costs for CSR Racing 2 and FarmVille: Tropic Escape). As per previously reported methodology, adjusted EBITDA, excluding the change in deferred revenue, was $18 million for the third quarter of 2016, compared to $12 million in the second quarter of 2016 and $12 million for the third quarter of 2015. The quarter-over-quarter change in adjusted EBITDA (previously reported methodology) was due to higher costs and expenses (primarily, in order of significance, mobile payment processing fees due to the launch of CSR Racing 2, headcount-related expenses and marketing costs for CSR Racing2 and FarmVille: Tropic Escape), offset by an increase in bookings. Diluted net loss per share was $0.05 for the third quarter of 2016, compared to $0.01 for the second quarter of 2016 and $0.00 for the third quarter of 2015. Cash flow from operations was $21 million for the third quarter of 2016, compared to $15 million for the second quarter of 2016 and $5 million in cash out flow from operations for the third quarter of 2015. Loss from operations was $46.299 million against $9.180 million a year ago. Loss before income taxes was $44.519 million against $6.329 million a year ago. Net loss was $41.737 million or $0.05 diluted per share against income of $3.052 million a year ago. Net cash provided by operating activities was $21.032 million against net cash used in operating activities of $5.112 million a year ago. Acquisition of property and equipment was $2.674 million against $1.608 million a year ago. For the nine-month period, the company reported total revenues were $550.880 million against $578.948 million a year ago. Loss from operations was $79.788 million against $90.930 million a year ago. Loss before income taxes was $72.537 million against $77.122 million a year ago. Net loss was $72.741 million or $0.08 diluted per share against $70.312 million or $0.08 diluted per share a year ago. Net cash provided by operating activities was $32.273 million against net cash used in operating activities of $47.912 million a year ago. Acquisition of property and equipment was $6.621 million against $6.847 million a year ago. Adjusted EBITDA (new methodology) was $38.262 million against $76.568 million a year ago. Adjusted EBITDA (previously reported methodology) was $40.383 million against $15.471 million a year ago. The company reported impairment of intangible assets was $20.677 million for the third quarter of 2016. The company provided earnings guidance for the fourth quarter of fiscal 2016. For the period, the company expects interest loss was $1.000 million, depreciation and amortization was $9.000 million, and net loss per share was $0.03. Revenue is projected to be in the range of $180 million to $190 million, net loss is projected to be in the range of $27 million to $25 million and adjusted EBITDA (new methodology) is projected to be in the range of $12 million to $14 million.

Zynga, Inc. Presents at Credit Suisse 20th Annual Technology, Media & Telecom Conference, Nov-29-2016

Zynga, Inc. Presents at Credit Suisse 20th Annual Technology, Media & Telecom Conference, Nov-29-2016 . Venue: The Phoenician, 600 East Camelback Road, Scottsdale, AZ 85251, United States.

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