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Last $63.86 USD
Change Today +1.34 / 2.14%
Volume 3.5M
EA On Other Exchanges
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As of 8:10 PM 05/27/15 All times are local (Market data is delayed by at least 15 minutes).

electronic arts inc (EA) Key Developments

Electronic Arts Inc. Reports Unaudited Consolidated Earnings Results for the Fourth Quarter and Full Year Ended March 31, 2015; Provides Earnings Guidance for First Quarter Ending June 30, 2015 and for the Fiscal Year Ending March 31, 2016

Electronic Arts Inc. reported unaudited consolidated earnings results for the fourth quarter and full year ended March 31, 2015. For the quarter, the company reported that total net revenue was $1,185 million compared to $1,123 million a year ago. Operating income was $400 million compared to $344 million a year ago. Income before provision (benefit) for income taxes was $397 million compared to $337 million a year ago. Net income was $395 million or $1.19 per diluted share compared to $367 million or $1.15 per diluted share a year ago. Non-GAAP net revenue was $896 million compared to $914 million a year ago. Non-GAAP operating income was $163 million compared to $204 million a year ago. Non-GAAP net income was $125 million or $0.39 per diluted share compared to $152 million or $0.48 per diluted share a year ago. Net cash provided by operating activities was $198 million compared to $281 million a year ago. Capital expenditures were $32 million compared to $16 million a year ago. For the full year, the company reported that total net revenue was $4,515 million compared to $3,575 million a year ago. Operating income was $948 million compared to $33 million a year ago. Income before provision (benefit) for income taxes was $925 million compared to $7 million a year ago. Net income was $875 million or $2.69 per diluted share compared to $8 million or $0.03 per diluted share a year ago. Non-GAAP net revenue was $4,319 million compared to $4,021 million a year ago. Non-GAAP operating income was $1,076 million compared to $717 million a year ago. Non-GAAP net income was $806 million or $2.51 per diluted share compared to $534 million or $1.69 per diluted share a year ago. Net cash provided by operating activities was $1,067 million compared to $712 million a year ago. Capital expenditures were $95 million compared to $97 million a year ago. For the first quarter ending June 30, 2015, the company's GAAP net revenue is expected to be approximately $1.140 billion. Non-GAAP net revenue is expected to be approximately $640 million. GAAP diluted earnings per share is expected to be approximately $1.14. Non-GAAP diluted loss per share is expected to be approximately $0.00. The company estimates a share count of 337 million for purposes of calculating first quarter fiscal year 2016 GAAP diluted earnings per share, and $328 million for non-GAAP diluted earnings per share and $312 million for non-GAAP loss per share. Non-GAAP net revenue is expected to be approximately $500 million lower than GAAP net revenue due to the impact of the change in deferred net revenue (online-enabled games). Approximately $6 million from the amortization of debt discount; and Non-GAAP tax expense is expected to be $385 million. For the fiscal year ending March 31, 2016, the company's GAAP net revenue is expected to be approximately $4.250 billion. Non-GAAP net revenue is expected to be approximately $4.400 billion. GAAP diluted earnings per share is expected to be approximately $1.90. Non-GAAP diluted earnings per share are expected to be approximately $2.75. The company estimates a share count of 340 million for purposes of calculating fiscal year 2016 GAAP diluted earnings per share and 331 million for purposes of calculating fiscal year 2016 non-GAAP diluted earnings per share. Non-GAAP shares used for computing diluted earnings per share differs from GAAP due to the inclusion of the anti-dilutive effect of the convertible Bond Hedge. Expected non-GAAP net income excludes the impact of the following items (estimate in millions) from expected GAAP net income: Non-GAAP net revenue is expected to be approximately $150 million lower than GAAP net revenue due to the impact of the change in deferred net revenue (online-enabled games). Approximately $24 million from the amortization of debt discount; and expected Impact on Non-GAAP net income approximately $263 million. Non-GAAP gross margin is expected to rise about 50 basis points to 71.5%, driven by the increase in digital revenue.

EA Seeks Acquisitions

Electronic Arts Inc. (NasdaqGS:EA) is seeking acquisitions. Executive Vice President and Chief Financial Officer of EA said, “We believe even after that, we have plenty of capital to respond to any opportunities that come our way, either on acquisitions or internal investment.”

Electronic Arts Inc. to Report Q4, 2015 Results on May 05, 2015

Electronic Arts Inc. announced that they will report Q4, 2015 results at 2:00 PM, Pacific Standard Time on May 05, 2015

Electronic Arts Inc., Q4 2015 Earnings Call, May 05, 2015

Electronic Arts Inc., Q4 2015 Earnings Call, May 05, 2015

Electronic Arts Inc. Announces Availability of The Sims 4 Get to Work

Electronic Arts Inc. announced that The Sims 4 Get to Work is now available on PC and Mac in North America. In this first expansion pack for The Sims 4, players can deepen their relationships with their Sims by actively controlling them in three new careers (Doctor, Detective and Scientist) as well as creating and customizing their own Sim retail business. In the three all-new careers, players will actively control their Sims’ decisions throughout the workday. They will meet fellow co-workers, explore the new career venues and decide whether to work toward that next promotion or wreak havoc on the workplace. The Sims 4 Get to Work is rated ‘T’ for Teen by the ESRB and available on PC and Mac for $39.99 at various retail stores and for digital download.

 

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Industry Analysis

EA

Industry Average

Valuation EA Industry Range
Price/Earnings 23.2x
Price/Sales 4.3x
Price/Book 6.4x
Price/Cash Flow 22.1x
TEV/Sales 3.5x
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