Bloomberg Anywhere Remote Login Bloomberg Terminal Demo Request


Connecting decision makers to a dynamic network of information, people and ideas, Bloomberg quickly and accurately delivers business and financial information, news and insight around the world.


Financial Products

Enterprise Products


Customer Support

  • Americas

    +1 212 318 2000

  • Europe, Middle East, & Africa

    +44 20 7330 7500

  • Asia Pacific

    +65 6212 1000


Industry Products

Media Services

Follow Us

Bloomberg Customers

Businessweek Archives

Cell-Phone Multi-Player Gaming Posed for Take-Off?

It?? been less than a year that Apple opened its App Store, which offers games and other apps for the iPhone and iPod touch. But already, developers are moving from simple applications, such as burping jukeboxes and puzzle games, on to new territories. Today, developer Smule announced a new multi-player game for the iPhone.

With Leaf Trombone World Stage, which is available from the App Store for 99 cents, users can play virtual instruments for other players. They can also judge each others?performance. Depending on the app’s popularity, thousands if not millions of players could potentially take part in these music contests.

Cell-phone-based multi-player games are nothing new: Several years ago, I was talking to people who were playing multi-player shoot-‘em-ups in Finland. In the U.K., people are playing multi-player mobile car racing and war strategy games. But these games are new to American mobile-phone users.

I think that mobile multi-player games have the potential to be bigger than their online counterparts, such as Ultima Online and the World of Warcraft (Both Ultima and Warcraft offer basic mobile applications throught the App Store already). Globally, more people use cell phones than PCs. The phones are quickly becoming more capable, so they can show rich graphics and offer good game controls. Wireless networks are becoming more robust as well, so they can offer a decent multi-player experience.

Future mobile multi-player games could acquire a greater following than their online counterparts for yet another reason: Games like Smule’s can tap into the casual gamer audience that’s not being served by Ultima and Warcraft.

blog comments powered by Disqus