Nintendo Defeats Non-Practicing Entity in Global Patent Fight

  Nintendo Defeats Non-Practicing Entity in Global Patent Fight

                       US District Court Dismisses Case

Business Wire

REDMOND, Wash. -- May 19, 2014

Nintendo has won a patent infringement case in a U.S. District Court in Texas.
The case was brought in February 2009 by Wall Wireless, LLC, which claimed
that the Nintendo DS and Nintendo DSi systems infringed a patent. Wall
Wireless is a company whose primary business is enforcing patents. The court
dismissed the case on May 19, 2014, after the United States Patent and
Trademark Office canceled all the patent claims Wall Wireless was relying on
in its case.

This dismissal follows a decision by the Japanese Patent Office, which also
found that Nintendo’s products do not infringe Wall’s Japanese patents.

“We are very pleased to see the U.S. case dismissed, and also to have the
Japanese Patent Office confirm that Nintendo does not infringe Wall’s Japanese
patents,” said Richard Medway, Nintendo of America’s vice president and deputy
general counsel. “Nintendo vigorously defends patent lawsuits and other
proceedings when we believe we have not infringed another party’s patents. It
does not matter where such cases are filed or if it takes more than five years
to vindicate our position.Nintendo continues to develop unique and innovative
products while respecting the intellectual property rights of others.”

About Nintendo: The worldwide pioneer in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Wii U^™ and Wii^™ home consoles, and Nintendo
3DS^™ and Nintendo DS^™ families of portable systems. Since 1983, when it
launched the Nintendo Entertainment System^™, Nintendo has sold more than 4.2
billion video games and more than 670 million hardware units globally,
including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as
well as the Game Boy^™, Game Boy Advance, Nintendo DS, Nintendo DSi^™ and
Nintendo DSi XL^™, Super NES^™, Nintendo 64^™, Nintendo GameCube^™ and Wii
systems. It has also created industry icons that have become well-known,
household names such as Mario^™, Donkey Kong^™, Metroid^™, Zelda^™ and
Pokémon^™. A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo’s operations in the
Western Hemisphere. For more information about Nintendo, please visit the
company’s website at

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Jonathan Silverstein
Kristie Tomkins
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