Nintendo Demonstrates Indie Game Support at Game Developers Conference

  Nintendo Demonstrates Indie Game Support at Game Developers Conference

 First Appearance of Game Demo Created Using Nintendo Web Framework Dev Tool

Game Developers Conference 2014

Business Wire

REDMOND, Wash. -- March 12, 2014

Nintendo is showcasing a variety of fun indie video games developed using
Unity Pro for its Wii U console. The games, made by talented and experienced
developers, will be shown at the Game Developers Conference in San Francisco
next week. Nintendo is also showing GDC attendees how its Nintendo Web
Framework (NWF) development tool was used to create a new game demo with
characters and elements from the Mario vs. Donkey Kong franchise. The game
demo shows how developers can create great experiences using NWF, and that the
user-friendly, full-featured tool expands access to developing Wii U games to
as many people as possible.

Another way Nintendo makes things easier for developers is through a
relationship with Unity, one of the most popular game development tools for
indie developers. Unity supports many major platforms, but the platform
license fees can sometimes be a hurdle for small indie operations. Nintendo
has an arrangement with Unity so that authorized Wii U developers can get a
license to develop with Unity Pro for Wii U for free and not have to worry
about any end-user licensing fees for the platform.

“We want to demonstrate to developers how easy it is for them to bring their
creative ideas to Nintendo systems,” said Steve Singer, vice president of
Licensing at Nintendo of America. “Nintendo offers wide-ranging support for
indie developers, whether they want to use NWF, Unity or their own proprietary
code.”

Nintendo’s support of indie developers continues in the Unity booth, No. 1402,
during GDC week. On Thursday, March 20, from 10:45 to 11:15 a.m., Dan Adelman,
manager of Business Development at Nintendo of America, will explain the
step-by-step process of how to release games in the Nintendo eShop.

Visitors to the Nintendo booth at GDC will be able to get their hands on the
following Wii U games, all developed using Unity:

  *Armilloby Fuzzy Wuzzy Games: This rolling platforming game stars a space
    armadillo and includes spherical worlds, moon stages, a parallel universe
    and hidden 2D levels. His little blue critter friends and his brother help
    him fight the invasion of the robotic Darkbots.
  *Ballpoint Universe: Infinite by Arachnid Games:  This adventure seems
    taken right out of a student's notebook. The entire game uses ballpoint
    pen drawings to create an imaginative world to explore.
  *Cubemen 2 by Nnooo:  This fast-paced, action-packed, original 3D strategy
    game blends tower defense and real-time strategy genres into a fresh and
    exciting new experience that includes challenging strategy modes and
    customizable game settings.
  *Ittle Dewby Ludosity AB: Adventuress Ittle Dew and her sidekick, Tippsie,
    crash onto a strange island filled with loot and mysterious inhabitants.
    The game is loaded with adventure and features beautiful hand-drawn HD
    graphics.
  *Monkey Pirates by Henchmen Studio:  Players control the boat of one of
    four captains and fight in multiple arenas based on four seaworthy
    environments. In those arenas players can find multiples bonuses to
    improve their weaponry or improve their ships while dealing with elements
    like icebergs, volcanoes, teleports, maelstroms and turrets.
  *Nihilumbra by BeautiFun Games:  Born was created from the absolute
    nothingness: The Void. But somehow he separates himself from the black
    emptiness and appears in the world, where his long odyssey begins. He must
    learn how to use the colors around him to gain powerful abilities and
    transform the world.
  *Stick It to the Man by Zoink & Ripstone:  Ray lives in a world where
    everything is made out of paper and stickers. An accident gives him
    awesome powers that let him read people’s minds and change the world
    around him by folding it, tearing it, pulling stickers off and sticking
    them elsewhere.
  *Teslagrad by Rain Games:  This 2D game about exploration features a hand
    drawn art style, an open, steampunk-inspired world to explore and a
    wordless, story-driven plot. Magnetic forces are a central theme of the
    game, which includes 20 unique tracks of music.
  *Wooden Sen’SeY by Neko Entertainment:  This 3D action-platformer is set in
    a unique “Japan Steam Rock” universe filled with humor. Players follow
    Goro, a village chief, as he seeks revenge through a variety of levels.
    Using old-school game play, he will defeat his enemies using his axes to
    slice, dice, squash and grapple.

Remember that Wii U features parental controls that let adults manage the
content their children can access. For more information about this and other
features, visit http://www.nintendo.com/wiiu. For more information about
Nintendo, visit http://www.nintendo.com.

About Nintendo Web Framework (NWF): Nintendo Web Framework is a development
environment for creatingWii U applications with Web technologies such as
HTML5, JavaScript and CSS. NWF makes it easier to create exciting games and
sell them in the Nintendo eShop. NWF also provides a way for network service
providers to easily bring their content toWii U. With a special set of
JavaScript extensions (NWF API), developers of all kinds can easily leverage
the unique features of Wii U.

About Nintendo: The worldwide pioneer in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Wii U^™ and Wii^™ home consoles, and Nintendo
3DS^™ and Nintendo DS^™ families of portable systems. Since 1983, when it
launched the Nintendo Entertainment System^™, Nintendo has sold more than 4.2
billion video games and more than 669 million hardware units globally,
including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as
well as the Game Boy^™, Game Boy Advance, Nintendo DS, Nintendo DSi^™ and
Nintendo DSi XL^™, Super NES^™, Nintendo 64^™, Nintendo GameCube^™ and Wii
systems. It has also created industry icons that have become well-known,
household names such as Mario^™, Donkey Kong^™, Metroid^™, Zelda^™ and
Pokémon^™. A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo’s operations in the
Western Hemisphere. For more information about Nintendo, please visit the
company’s website at http://www.nintendo.com.

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Contact:

GOLIN HARRIS
Grace Chang, 212-373-6057
grace.chang@golinharris.com
or
Rich George, 415-318-4342
rgeorge@golinharris.com
 
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