PlayStation®4 (PS4™) Sales Surpass 6.0 Million Units Worldwide In Less Than 4 Months Since Launch, Rapidly Popularizes A New

PlayStation®4 (PS4™) Sales Surpass 6.0 Million Units Worldwide In Less Than 4
Months Since Launch, Rapidly Popularizes A New Way To Enjoy Social Interaction
                                Through Gaming

PS4 Software Sales Reach 13.7 Million, Users Fully Embrace the World of PS4,
and Demonstrate Further Enhancement of the Network Service's Ecosystem With
100 Million Shares Captured, More than 56 Million Spectate Sessions and a
Dramatic Increase of PlayStation®Plus Subscriptions

PR Newswire

TOKYO, March 4, 2014

TOKYO, March 4, 2014 /PRNewswire/ --Sony Computer Entertainment Inc. (SCE)
today announced that the PlayStation®4 (PS4™) computer entertainment system
has cumulatively sold through more than 6.0 million units^*1 globally as of
March 2, 2014 (JST). This also includes the 370,000 units sold through in
Japan since its launch on February 22.

Sony Computer Entertainment corporate logo.

PS4 software sales also remain strong with more than 13.7 million^*2 copies
sold in retail stores worldwide and through digital downloads on
PlayStation®Store as of March 2, 2014 (JST). Over 30 exciting titles^*3 are
available from SCE Worldwide Studios (SCE WWS) and the industry's best
software developers and publishers, including the independent development
community. This incredible line-up reflects the strong support for PS4 among
developers and publishers, and has led the platform's accelerated momentum and
expansion. A few of the top selling titles included KILLZONE SHADOW FALL
(SCE WWS), which has already sold over 2.1 million units worldwide, KNACK (SCE
WWS), Call of Duty: Ghosts (Activision), FIFA14 (Electronic Arts), Battlefield
4 (Electronic Arts), and Assassin's Creed: IV Black Flag (Ubisoft
Entertainment). Titles developed by the independent development community
such as Contrast (Complusion Gams), Warframe (Digital Extremes) and Don't
Starve: Console Edition (Klei Entertainment), have also been highly acclaimed
by gamers.Japanese gamers are enjoying the latest installments of popular
franchises, such as DYNASTY WARRIORS 8: Xtreme Legends Complete Edition (Tecmo
Koei Games Co., Ltd), FINAL FANTASY XIV: A Realm Reborn (SQUARE ENIX CO., LTD)
and Ryu-ga-gotoku Ishin! (SEGA Corporation).

The PS4 system's games portfolio will continue to expand with highly
anticipated titles such as METAL GEAR SOLID V: GROUND ZEROES (Konami Digital
Entertainment Co., Ltd.), KINGDOM HEARTS III (SQUARE ENIX CO., LTD), Destiny
(Activision), Watch_Dogs™ (Ubisoft Entertainment), The Witness (Thekla, Inc.),
#DRIVECLUB (SCE WWS), inFAMOUS Second Son™ (SCE WWS) and The Order 1886 (SCE

Many users have been taking advantage of the features and benefits of the
PlayStation®Plus (PS Plus) membership service since the PS4 launch. In
addition to existing members, more than half of PS4 owners are enjoying the
benefits of PS Plus, demonstrating the explosive growth of the membership
service. Subscribers have access to a wide variety of features such as
exclusive game discounts, cloud game saves and "Instant Game Collection,"
which allows members to play full versions of popular titles from third party
developers and publishers, as well as from SCE WWS, at no extra cost. PS4
owners have also been enjoying services such as online multiplayer and
automatic patch downloads and installations.

Furthermore, users are also engaging with the world of PlayStation® through
PlayStation®App, which has been installed more than 3.6 million times as of
March 2. PlayStation App can be downloaded onto iPhones or Android OS
smartphones and tablets, allowing users to purchase content over PlayStation
Store and exchange messages with friends via PSN^SM.

Gamers continue to take advantage of the PS4 system's deep social features to
share experiences with friends around the world. More than 100 million
shares^*4 have been captured via the "SHARE" button on the Wireless Controller
(DUALSHOCK®4) and more than 3.6 million gameplay broadcasts^*5 have been
streamed from PS4 systems via video streaming platforms, Twitch and Ustream.
The gameplay broadcasts generated more than 56 million spectate sessions^*6.
PS4 owners are connecting with millions of gamers around the globe, and are
not only enjoying conventional gameplay, but are also immersing themselves in
more dynamic, interactive entertainment experiences only possible on

"I am absolutely delighted that PS4 is off to such a great start in Japan,"
said Andrew House, President and Group CEO of Sony Computer Entertainment Inc.
"The responses we have received for the PS4 system's integrated social
capabilities have been phenomenal, and I couldn't be more thrilled that gamers
are utilizing these unique features to engage, share, play and connect with
users around the world. SCE will continue to expand the world of PlayStation
by growing its library of breakthrough games and bringing more innovative
features and services only possible on PS4."

The PS4 system is currently available in 57 countries worldwide.

*1 Number of retail sales to consumers is estimated by SCEI. PS4 sales data in
Japan collected 2/22/2014 –3/2/2014. PS4 sales data in North America, Europe
and Latin America collected 11/15/2013 – 3/1/2014, and in Asia collected
11/29/2013 –3/1/2014.
*2 Number of retail sales to consumers is estimated by SCEI. PS4 sales data in
Japan collected 2/22/2014 –3/2/2014. PS4 sales data in North America, Europe
and Latin America collected 11/15/2013 – 3/1/2014, and in Asia collected
11/29/2013 –3/1/2014.
*3 Number of titles available as of 3/4/2014.
*4 Data as of 2/28/2014.
*5 Data as of 2/28/2014.
*6 Data as of 2/28/2014.

About Sony Computer Entertainment Inc.

Recognized as a global leader and company responsible for the progression of
consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI)
manufactures, distributes, develops and markets the PSP®
(PlayStation®Portable) handheld entertainment system, the PlayStation®3 (PS3™)
computer entertainment system, the PlayStation®Vita (PS Vita) portable
entertainment system and the PlayStation®4 computer entertainment system. SCEI
has revolutionized home entertainment since it launched PlayStation® in 1994.
PlayStation®2 further enhanced the PlayStation® legacy as the core of home
networked entertainment. PSP broadens the entertainment experiences into the
portable arena. PS3 is a computer entertainment system that incorporates the
powerful Cell Broadband Engine and RSX processors. PS Vita is an ultimate
portable entertainment system that offers a revolutionary combination of rich
gaming and social connectivity. PlayStation®4 redefines rich and immersive
gameplay with powerful graphics and speed, intelligent personalization and
deeply integrated social capabilities. PSN^SM, that includes
PlayStation®Store, delivers unparalleled online gaming experience to
PlayStation users. SCEI also delivers the PlayStation experience to open
operating systems through PlayStation®Mobile, a cross device platform.
Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony
Computer Entertainment America LLC and Sony Computer Entertainment Europe
Ltd., and its division company, Sony Computer Entertainment Japan Asia,
develops, publishes, markets and distributes hardware and software, and
manages the third party licensing programs for these platforms in their
respective markets worldwide.

"PlayStation" and "DUALSHOCK" are registered trademarks of Sony Computer
Entertainment Inc.. "PS4" and "PSN" is a trademark of the same company.
All other trademarks are property of their respective owners.


SOURCE Sony Computer Entertainment Inc.

Contact: Dan Race, Senior Director, Corporate Communications, Sony Computer
Entertainment America & Sony Network Entertainment Inc., 650-655-3686 (office)
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