OBJE Enters Negotiations with Acquisition Targets
SARASOTA, Fla. -- August 29, 2013
As OBJ Enterprises (OTCBB: OBJE) prepares for the release of Bluff Wars 2.0 on
the Apple (NASDAQ: AAPL) App Store, the company is moving aggressively to add
to its asset portfolio. This week, the company entered negotiations with game
developers targeted for acquisition.
In order to ramp up its mobile applications development stream in line with
projections, OBJE plans to use its existing partner network as a platform to
acquire up and coming development teams with existing game suites that can be
folded into the company’s own.
OBJE is currently in the midst of advanced negotiations regarding deal terms
and structure. Company CEO Paul Watson expects the first acquisition to be
completed in the coming weeks.
“We’re very excited about the release of Bluff Wars 2.0 as well as Phantasmic,
but these games are only the start for us,” Watson said. “By acquiring a
talented team of developers and the games they’ve already built, we expect to
ramp up our release schedule dramatically.”
OBJE is already building a robust portfolio of mobile applications by working
with developers such as FangTooth StudiosandNovalon Gamesto create and
distribute fun and engaging gaming apps. Phantasmic, the first game developed
in-house by OBJE and Novalon, began earning revenues the same day it was
released for Android devices this month.Bluff Wars2.0, a hilariously
addictive new word game, was submitted to the App Store earlier this week and
is expected to go on sale soon.
Obscene Interactive, OBJE’s gaming division, is working to deliver a wide
range of innovative gaming products for the Apple App Store and Google
(NASDAQ: GOOG) Play platforms alongside companies such as Glu Mobile Inc.
(NADAQ: GLUU) and Electronic Arts (NASDAQ: EA).
About Obscene Interactive
Obscene Interactive, a subsidiary of OBJ Enterprises, Inc. (OBJE), is an
emerging global developer of social gaming applications. OBJE’s cutting-edge
technology platform enables its titles to be accessible to a broad audience of
consumers all over the world, supporting multiple platforms for universal
appeal. Obscene Interactive is focused on delivering the best in social gaming
solutions to the mass market.
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meaning of Section 27A of the Securities Act of 1933, as amended, and Section
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Paul Watson, 941-952-5825
President and CEO
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