Imagination Technologies Releases Second Generation Tools for Mobile GPU
First Demonstration of Video Rate Computational Photography Now Running at
Full HD Resolution on Commercially Available Android Platforms With PowerVR
SUNNYVALE, Calif., Aug. 28, 2013 (GLOBE NEWSWIRE) -- Imagination Technologies
(LSE:IMG), a leading multimedia, processor, communications and cloud
technologies company, announces it has implemented a set of image and video
handling extensions to the EGL Native Platform Interface which will enable
developers to create high-performance GPU compute applications on the new
low-cost Hardkernel ODROID-XU development system.
Imagination has been one of the early pioneers of mobile GPU compute, being
the first mobile IP vendor to achieve OpenCL conformance. To encourage wider
adoption of GPU compute in mobile, Imagination has delivered to its silicon
partners a number of OpenCL extensions related to advanced camera
interoperability. These extensions can be used with the Samsung Exynos 5410
SoC (System on Chip), the application processor found in both the Samsung
Galaxy S4 smartphone and the Hardkernel ODROID-XU development board.
The new OpenCL applications programming interface (API) extensions enable
developers to implement Instagram-like functionality on real-time camera data,
including computational photography and video processing, while offloading the
main CPU by providing resource sharing and interoperability between the camera
pipeline, OpenGL ES graphics and OpenCL compute APIs.
Says Peter McGuinness, director of technology marketing for multimedia,
Imagination: "Computational photography is a primary use case for GPU compute
in mobile, and video is the most compelling example of that. Our OpenCL
drivers have always been class-leading, but video in mobile devices has unique
challenges which we have been able to overcome by leveraging our many years of
experience in video processing."
By adopting a whole-system approach, we have been able to provide developers
with the optimum environment surrounding OpenCL to enable them to create
world-beating applications within their power and bandwidth budgets. This
demonstrates that we are at the forefront of mobile GPU compute, which we
strongly believe will continue to be a key differentiator in the mobile market
in the years ahead. We expect that the availability of these tools will
encourage developers to create new and exciting video applications to improve
the mobile experience across a wide range of handsets and tablets."
To accelerate development time for developers who wish to use these
extensions, together with the many other features of OpenCL, Imagination will
be releasing the PowerVR GPU compute SDK and programming guidelines for
PowerVR Series5XT GPUs. Furthermore, developers can look forward to the
upcoming release of the popular PowerVR Graphics SDK v3.2 featuring OpenCL
support in PVRTrace for PowerVR Series6 GPUs, through which GPU compute and
graphics workloads can be tracked concurrently.
Imagination Technologies - a global leader in multimedia, processor,
communication and cloud technologies - creates and licenses market-leading
processor solutions including graphics, video, vision, CPU and embedded
processing, multi-standard communications, cross-platform V.VoIP and VoLTE,
and cloud connectivity. These silicon and software intellectual property (IP)
solutions for systems-on-chip (SoC) are complemented by an extensive portfolio
of software, tools and ecosystems. Target markets include mobile phone,
connected home consumer, mobile and tablet computing, in-car electronics,
networking, telecoms, health, smart energy and connected sensors.
Imagination's licensees include many of the world's leading semiconductor
manufacturers, network operators and OEM/ODMs. Corporate headquarters are
located in the United Kingdom, with sales and R&D offices worldwide. See:
CONTACT: Imagination Technologies' Press Contacts:
UK: David Harold
+44 (0)1923 260 511
USA: Jen Bernier-Santarini
Imagination Technologies Logo
Press spacebar to pause and continue. Press esc to stop.