OBJE to Expand Sales Channels with New Acquisitions

  OBJE to Expand Sales Channels with New Acquisitions

Business Wire

SARASOTA, Fla. -- August 15, 2013

OBJ Enterprises (OTCBB: OBJE), a fast-growing mobile gaming company, announced
today that it is investigating promising new acquisition opportunities that
could open up exciting new sales channels for the company.

The company is in talks with a development studio on the rise that specializes
in the creation of unique mobile gaming apps designed to assist in the
rehabilitation of patients suffering from traumatic brain injuries and other
neurological disorders. OBJE views these innovative new games as a highly
effective—and potentially, highly profitable—form of therapy that can help
rebuild lives in a way never before seen.

“The gamification of physical therapy is the next great breakthrough in both
healthcare and mobile applications,” said OBJE CEO Paul Watson. “The
touch-screen technology found in today’s tablets and smartphones is ideal for
skill-building such as hand-eye coordination and other neuroplasticity-based
human functions that can be damaged in traumatic accidents and attacks, and we
expect demand for these apps to explode.

“The market for these applications is brand-new and largely untapped, and OBJE
will pursue it aggressively through wise acquisitions,” he added.

OBJE is building a strong portfolio of mobile applications by working with
developers such as FangTooth StudiosandNovalon Gamesto create and
distribute fun and engaging gaming apps. Phantasmic, the first game developed
in-house by OBJE and Novalon, began earning revenues the same day it was
released for Android devices last week. Bluff Wars 2.0, a hilariously
addictive new word game, is set to debut later this month.

Obscene Interactive, OBJE’s gaming division, is working to deliver a wide
range of innovative gaming products for the Apple (NASDAQ: AAPL) App Store and
Google (NASDAQ: GOOG) Play platforms alongside companies such as Glu Mobile
Inc. (NADAQ: GLUU) and Electronic Arts (NASDAQ: EA).

About Obscene Interactive

Obscene Interactive, a subsidiary of OBJ Enterprises, Inc. (OBJE), is an
emerging global developer of social gaming applications. OBJE’s cutting-edge
technology platform enables its titles to be accessible to a broad audience of
consumers all over the world, supporting multiple platforms for universal
appeal. Obscene Interactive is focused on delivering the best in social gaming
solutions to the mass market.

For investment information and performance data, please visit
www.ObsceneInteractive.com/investors.html.

Notice Regarding Forward-Looking Statements

Safe Harbor Statement under the Private Securities Litigation Reform Act of
1995: This news release contains forward-looking information within the
meaning of Section 27A of the Securities Act of 1933, as amended, and Section
21E of the Securities Exchange Act of 1934, as amended, including statements
that include the words “believes,” “expects,” “anticipate” or similar
expressions. Such forward-looking statements involve known and unknown risks,
uncertainties and other factors that may cause the actual results, performance
or achievements of the Company to differ materially from those expressed or
implied by such forward-looking statements. In addition, description of
anyone’s past success, either financial or strategic, is no guarantee of
success. This news release speaks as of the date first set forth above and the
Company assumes no responsibility to update the information included herein
for events occurring after the date hereof.

Contact:

OBJ Enterprises
Paul Watson, 941-952-5825
President and CEO
info@obsceneinteractive.com
 
Press spacebar to pause and continue. Press esc to stop.