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Unity Awards Finalists Announced; Unite 2013 Sessions and Sponsor Information Revealed

Unity Awards Finalists Announced; Unite 2013 Sessions and Sponsor Information 
Revealed 
SAN FRANCISCO, CA -- (Marketwired) -- 08/07/13 --  Unity
Technologies, provider of the Unity multi-platform engine and
development tools, today announced the long list of amazing projects
included in the 2013 Unity Awards taking place during the company's
signature Unite 2013 conference in Vancouver, Canada. Additionally,
more information about the conference session schedule and sponsors
has been released. 
The Unity Awards celebrate the talent and creativity from the Unity
community, comprised of more than two million developers. Categories
for this year's awards include Best Student Project, Best 3D Visual
Experience, Best 2D Visual Experience, Best Gameplay, Best Non-game
Project, Best VizSim Project, Technical Achievement, Community
Choice, and the Golden Cube for best overall project. Finalists were
selected from a pool of nearly 375 submissions and winners will be
chosen by Unity Technologies employees aside from Community Choice,
which will be voted on by the Unity community of developers. The
Unity Awards ceremony will take place on Thursday, August 29 during
the Unite 2013 conference. 
For a complete list of finalists in each category, visit
http://unity3d.com/awards. 
Additionally, more session and sponsor information from the Unite
2013 conference has been made available on the Unity website.
Sessions this year include talks from several Unity Technologies
staff and development professionals across the world, including
members of Behaviour Games, Blackbird Interactive, Interactive Labs,
Monkey Squad, Psyops, Threaks, and many more. Sponsors, who will be
exhibiting their Unity related development tools, product, and
hardware at the conference include ARM, Autodesk, BlackBerry, Exit
Games, Facebook, Inc., The Foundry, GameAnalytics, Immersion
Corporation, Leonard3Do International, Microsoft, Mixamo and
Allegorithmic, Nintendo, Nokia, NVIDIA, Oculus VR, Qualcomm,
Reallusion, Side Effects Software, Simplygon, Sony, Unity Studios,
and UnityVS. 
The Unite 2013 conference will kick off on Wednesday, August 28 at
the Vancouver Convention Centre with a keynote address from David
Helgason, Joachim Ante, and Lucas Meijer with a guest keynote
presentation give
n by space adventurer and gaming guru Richard
Garriott de Cayeux. Garriott's Ultima series is one of the most
successful and longest-running franchises in entertainment software
history and helped define the massive MMORPG landscape. His talk will
draw on that expertise and current Unity-based Kickstarter project
Shroud of the Avatar. 
About Unite 2013
 Taking place August 28 - 30, 2013 at the Vancouver
Convention Centre, Unite 2013 is an event for developers, publishers,
enthusiasts and others interested in Unity to come together to learn
more about the market-leading platform for creating high quality
video games, training simulations, medical and architectural
visualizations and other 3D interactive content -- and how to get the
most out of it. The conference offers three days of learning
including advanced hands-on class tutorials, technical sessions,
previews of upcoming technology as well as the chance to network in a
creative and energetic environment and awesome parties. 
Unity Technologies will also host a separate Unity Training Day event
at the Vancouver Convention Centre on August 27 to give new and
inexperienced users a foundation for Unity development before the big
show begins. This year the training day will focus on hands-on
tutorials where attendees build a small project over a full day of
information-packed sessions covering everything from the initial
setup of a scene to basic retargeting and animation in Mecanim and
particle effect generation in Shuriken. 
For more information about Unite 2013, please visit:
http://unity3d.com/unite/unite2013/ 
About Unity Technologies
 Unity Technologies is the creator of Unity,
a flexible and high-performance development platform used to make
creative and intelligent interactive 3D and 2D experiences. The
"author once, deploy everywhere" capability ensures developers can
publish to all of the most popular platforms. Unity Technologies
boasts a thriving community of 2 million developers including large
publishers, indie studios, students and hobbyists. To remain at the
forefront of innovation, Unity Technologies tirelessly re-invests in
its award-winning 3D development tools and its democratization
initiatives, such as the Asset Store digital content marketplace and
Union game distribution service. Unity Technologies is headquartered
in San Francisco and has offices in Canada, China, Colombia, Denmark,
Finland, Germany, Japan, Korea, Lithuania, Singapore, Sweden,
Ukraine, and the United Kingdom. For more information, visit:
http://unity3d.com. 
Unity product names are trademarks of Unity Technologies or its
subsidiaries or affiliates. Other products or brand names may be
trademarks or registered trademarks of their respective owners. 
Media Contacts
Unity Technologies
North America
Dan Adams
dan@unity3d.com
+1 (415) 852-4354 
Aaron Wessels
aaron@pointblankcomm.com
+1 (415) 378-8090 
Europe
Chris Clarke
chrisc@unity3d.com
+44 7590 509278 
 
 
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