Take-Two Interactive Software, Inc. Reports Strong Results for Fourth Quarter and Fiscal Year 2013 Non-GAAP Net Revenue for Fiscal Year 2013 Grew 48% to $1.222 Billion Non-GAAP Net Income for Fiscal Year 2013 Increased to $0.36 Per Diluted Share Company Expects Non-GAAP Net Income Per Diluted Share of $2.05 to $2.30 for Fiscal Year 2014 Business Wire NEW YORK -- May 13, 2013 Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today reported strong financial results for its fourth quarter and fiscal year 2013, ended March 31, 2013. In addition, the Company provided its initial financial outlook for its first quarter and fiscal year 2014. Fiscal Fourth Quarter 2013 For fiscal fourth quarter 2013, GAAP net revenue was $299.5 million, as compared to $148.1 million for fiscal fourth quarter 2012. Non-GAAP net revenue was $303.1 million, as compared to $148.1 million for the year-ago period. GAAP net income from continuing operations was $21.2 million, or $0.23 per diluted share, as compared to a net loss of $66.0 million, or $0.78 per diluted share, for the year-ago period. Non-GAAP net income was $42.9 million, or $0.38 per diluted share, as compared to a Non-GAAP net loss of $50.9 million, or $0.60 per diluted share, for the year-ago period. As of March 31, 2013, the Company had cash and cash equivalents of $402.5 million. The largest contributors to net revenue in fiscal fourth quarter 2013 were the release of BioShock® Infinite; catalog sales led by Grand Theft Auto® IV, Red Dead Redemption® and Sid Meier’s Civilization® V; continuing sales of NBA® 2K13 and Borderlands® 2; and the release of Major League Baseball® 2K13. Catalog sales accounted for 25% of Non-GAAP net revenue. Revenue from digitally delivered content grew 192% year-over-year and accounted for 27% of Non-GAAP net revenue, driven by offerings for Borderlands 2, BioShock Infinite, the Grand Theft Auto franchise and NBA 2K13. Fiscal Year 2013 For fiscal year 2013, GAAP net revenue was $1.214 billion, as compared to $825.8 million for fiscal year 2012. Non-GAAP net revenue was $1.222 billion, as compared to $825.8 million for the prior fiscal year. GAAP net loss from continuing operations was $31.2 million, or $0.36 per diluted share, as compared to $107.7 million, or $1.30 per diluted share, for the prior fiscal year. Non-GAAP net income was $33.1 million, or $0.36 per diluted share, as compared to a Non-GAAP net loss of $59.4 million, or $0.71 per diluted share, for the prior fiscal year. Both GAAP loss from continuing operations and Non-GAAP net income for fiscal year 2013 include the $15 million negative impact from a one-time contractual obligation, which was recorded in fiscal first quarter 2013. The largest contributors to net revenue in fiscal year 2013 were Borderlands 2, NBA 2K13, BioShock Infinite, Max Payne® 3, Grand Theft Auto IV, XCOM®: Enemy Unknown and Red Dead Redemption. Revenue from digitally delivered content grew 148% year-over-year and accounted for 22% of Non-GAAP net revenue, driven by offerings for Borderlands 2, the Grand Theft Auto franchise, NBA 2K13, Sid Meier’s Civilization V and XCOM: Enemy Unknown. Management Comments “Take-Two delivered strong revenue growth and solid non-GAAP earnings for fiscal year 2013, driven by robust demand for our groundbreaking new releases, iconic catalog titles and expanding portfolio of digitally delivered offerings,” said Strauss Zelnick, Chairman and CEO of Take-Two. “With BioShock Infinite, Borderlands 2, NBA 2K13 and XCOM: Enemy Unknown, our 2K label released four of the past year’s most critically acclaimed titles. Our commitment to delight consumers with the highest-quality interactive entertainment experiences enabled Take-Two to have an outstanding year, despite a challenging environment for many in our industry. “2013 is the 20^th anniversary of Take-Two’s founding and, today, our Company is better positioned for success than at any other time in its history. With Rockstar Games launching Grand Theft Auto V in September, fiscal 2014 is poised to be one of our best years ever. Looking ahead, we have an extensive pipeline of next-generation and emerging platform titles in development, including both new intellectual property and releases from our proven franchises. As a result, our current outlook is to be profitable on a non-GAAP basis in fiscal 2015 and for the foreseeable future.” Business and Product Highlights Since January 1, 2013: Rockstar Games: *Announced that it plans to launch Grand Theft Auto V worldwide on September 17, 2013. 2K: *Launched BioShock Infinite on March 26, 2013. Developed by Irrational Games, the title was called “a masterpiece” by NBC News and is the highest rated game of 2013 to date with perfect review scores from Game Informer, Eurogamer, USA Today, Associated Press, Entertainment Weekly and many more. BioShock Infinite was the top-selling console title in March,* enjoyed significantly higher first month sell-through than any other BioShock release, and has sold-in more than 3.7 million units to date. The title has experienced solid demand for the BioShock Infinite Season Pass, which offers all three upcoming downloadable add-on content packs at a discounted price. *Released Major League Baseball 2K13 on March 5, 2013, pursuant to a new license with Major League Baseball and related entities. The title features Tampa Bay Rays’ Cy Young Award winning pitcher David Price as cover athlete and is again being supported with the Perfect Game Challenge, 2K’s groundbreaking $1 million competition. *Released the Borderlands 2: Add-On Content Pack at retail on February 26, 2013. The pack includes Borderlands 2’s first two add-on campaigns, as well as a fifth playable character packaged together on a single disc. *Released two new free-to-play mobile titles designed exclusively for iOS by its award winning Firaxis Games studio, Haunted Hollow™ and Sid Meier’s Ace Patrol™. *Pro Baseball® 2K, our online baseball simulation game created in partnership with Nexon, launched commercially in Korea on May 2, 2013. *Entered into an exclusive multi-year agreement with WWE granting 2K the exclusive worldwide rights to publish the popular WWE video game franchise across all major platforms and distribution channels. The series, which will continue to be developed by Yukes in Japan, will combine the studio’s signature gameplay with 2K’s commitment to authenticity in WWE® 2K14, which is planned for release on October 29, 2013. *Announced that The Bureau: XCOM® Declassified™, 2K Marin’s third-person squad-based tactical shooter, is planned for release on August 20, 2013 in North America and August 23, 2013 internationally for the Xbox 360, PS3 and PC. The Bureau will deliver a new experience within the XCOM universe, telling the origin story of the clandestine XCOM organization and mankind’s first encounter with the mysterious alien threat. *Announced that Sid Meier's Civilization V: Brave New World, the second expansion pack for the award-winning Civilization V, is currently in development and is planned for release on July 9, 2013 for the PC and Mac®. *Announced that XCOM: Enemy Unknown will be available for iOS-equipped mobile devices this summer. Developed by Firaxis Games, XCOM: Enemy Unknown was one of the most critically acclaimed console and PC releases of 2012. * According to The NPD Group estimates of U.S. retail video game sales for March 2013. Financial Outlook for Fiscal 2014 Take-Two is providing its financial outlook for its fiscal first quarter ending June 30, 2013 and fiscal year ending March 31, 2014 as follows: First Quarter Fiscal Year Ending 6/30/2013 Ending 3/31/2014 Non-GAAP Net Revenue $100 to $125 Million $1.75 to $1.85 Billion Non-GAAP net income (loss) per ($0.70) to ($0.55) $2.05 to $2.30 diluted share Stock-based compensation expense $0.09 $0.37 per share (1) Non-cash amortization of discount $0.06 $0.17 on convertible notes per share Non-cash tax expense per share $0.00 $0.02 The Company's stock-based compensation expense for the periods above includes the cost of approximately 1.9 million shares issued to 1) ZelnickMedia that are subject to variable accounting. Actual expense to be recorded in connection with these shares is dependent upon several factors, including future changes in Take-Two's stock price. Key assumptions and dependencies underlying the Company’s financial outlook include: the timely delivery of the titles included in this financial outlook; the ability to develop and publish products that capture market share for video game and computer entertainment systems; and stable foreign exchange rates. See also “Cautionary Note Regarding Forward Looking Statements” below. Product Releases The following titles were released since January 1, 2013: Label Title Platforms Release Date 2K Herd, Herd, Herd™ Android January 9, 2013 2K NBA 2K13 All-Star Xbox 360, PS3 January 9, 2013 presented by Sprite (DLC) 2K BioShock: Ultimate Rapture Xbox 360, PS3 January 15, Edition 2013 Borderlands 2: Sir Xbox 360, PS3, January 15, 2K Hammerlock’s Big Game Hunt PC 2013 (DLC) Max Payne 3: Deathmatch Xbox 360, PS3, January 22, Rockstar Games Made In Heaven Mode Pack PC 2013 (DLC) 2K Sid Meier’s Civilization PC February 19, V: Gold Edition 2013 2K Borderlands 2: Add-On Xbox 360, PS3 February 26, Content Pack 2013 2K Major League Baseball 2K13 Xbox 360, PS3 March 5, 2013* 2K MLB 2K13/NBA 2K13 Combo Xbox 360, PS3 March 5, 2013 Pack 2K WWE ’13 Xbox 360. PS3 March 15, 2013 2K BioShock Infinite Xbox 360, PS3, March 26, 2013 PC Borderlands 2: Ultimate Xbox 360, PS3, 2K Vault Hunters Upgrade Pack PC April 2, 2013 (DLC) 2K Haunted Hollow iOS May 2, 2013 2K Sid Meier’s Ace Patrol iOS May 9, 2013 *North American release date; international release date typically follows three days after. Take-Two's lineup of future titles announced to date includes: Label Title Platforms Planned Release 2K Borderlands 2: Psycho Pack Xbox 360, PS3, May 14, 2013 (DLC) PC Borderlands 2: Tiny Tina’s Xbox 360, PS3, 2K Assault on Dragon Keep PC June 25, 2013 (DLC) 2K Sid Meier's Civilization PC, Mac July 9, 2013 V: Brave New World 2K The Bureau: XCOM Xbox 360, PS3, August 20, Declassified PC 2013* 2K XCOM: Enemy Unknown iOS Summer 2013 Rockstar Games Grand Theft Auto V Xbox 360, PS3 September 17, 2013 2K NBA 2K14 TBA October 1, 2013 2K WWE 2K14 Xbox 360, PS3 October 29, 2013 *North American release date; international release date typically follows three days after. Conference Call Take-Two will host a conference call today at 4:30 p.m. Eastern Time to review these results and discuss other topics. The call can be accessed by dialing (877) 407-0984 or (201) 689-8577. A live listen-only webcast of the call will be available by visiting http://ir.take2games.com and a replay will be available following the call at the same location. Non-GAAP Financial Measures In addition to reporting financial results in accordance with U.S. generally accepted accounting principles (GAAP), the Company uses Non-GAAP measures of financial performance. The Company believes that these Non-GAAP financial measures, when taken into consideration with the corresponding GAAP financial measures, are important in gaining an understanding of the Company’s ongoing business. These Non-GAAP financial measures also provide for comparative results from period to period. Therefore, the Company believes it is appropriate to exclude the impact of certain items as follows: *Net effect from deferral in net revenues - the Company defers revenue and related costs from the sale of certain titles that have undelivered elements upon the sale of the game and recognizes that revenue upon the delivery of the undelivered elements. As there is no impact to the Company’s operating cash flow, management excludes the impact of deferred net revenue and related costs from its Non-GAAP financial measures when evaluating the Company's operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. In addition, we believe that these Non-GAAP financial measures provide a more timely indication of trends in our business, provide comparability with the way our business is measured by analysts, and provide consistency with industry data sources. *Stock-based compensation – the Company does not consider stock-based compensation charges when evaluating business performance and management does not contemplate stock-based compensation expense in its short- and long-term operating plans. As a result, the Company has excluded such expenses from its Non-GAAP financial measures. *Business reorganization, restructuring and related expenses – although the Company has incurred business reorganization expenses in the past, each charge relates to a discrete event based on a unique set of business objectives. Management does not believe these charges reflect the Company's primary business, ongoing operating results or future outlook. As such, the Company believes it is appropriate to exclude these expenses and related charges from its Non-GAAP financial measures. *Income (loss) from discontinued operations – the Company does not engage in sales of subsidiaries on a regular basis and therefore believes it is appropriate to exclude such gains (losses) from its Non-GAAP financial measures. As the Company is no longer active in its discontinued operations, it believes it is appropriate to exclude income (losses) thereon from its Non-GAAP financial measures. *Professional fees and expenses associated with unusual legal and other matters – the Company has incurred expenses for legal professional fees that are outside its ordinary course of business. As a result, the Company has excluded such expenses from its Non-GAAP financial measures. *Non-cash amortization of discount on convertible notes – the Company records non-cash amortization of discount on convertible notes as interest expense in addition to the interest expense already recorded for coupon payments. The Company excludes the non-cash portion of the interest expense from its Non-GAAP financial measures because these amounts are unrelated to its ongoing business operations. *Non-cash tax expense for the impact of deferred tax liabilities associated with tax deductible amortization of goodwill – due to the nature of the adjustment as well as the expectation that it will not have any cash impact in the foreseeable future, the Company believes it is appropriate to exclude this expense from its Non-GAAP financial measures. These Non-GAAP financial measures are not intended to be considered in isolation from, as a substitute for, or superior to, GAAP results. These Non-GAAP financial measures may be different from similarly titled measures used by other companies. About Take-Two Interactive Software Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com. All trademarks and copyrights contained herein are the property of their respective holders. Cautionary Note Regarding Forward-Looking Statements The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current and next-generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2012, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise. TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES CONSOLIDATED STATEMENTS OF OPERATIONS (in thousands, except per share amounts) Three months ended March 31, Twelve months ended March 31, 2013 2012 2013 2012 Net revenue $ 299,487 $ 148,084 $ 1,214,483 $ 825,823 Cost of goods sold: Software development 57,576 35,401 317,756 164,487 costs and royalties Product costs 71,479 47,845 316,072 255,236 Licenses 9,802 32,062 57,285 74,976 Internal 15,463 1,158 24,724 34,156 royalties Total cost of 154,320 116,466 715,837 528,855 goods sold Gross profit 145,167 31,618 498,646 296,968 Selling and 51,747 40,065 257,329 183,749 marketing General and 40,369 35,133 147,260 121,200 administrative Research and 21,183 14,822 78,184 64,162 development Depreciation and 2,806 2,740 10,634 12,123 amortization Total operating 116,105 92,760 493,407 381,234 expenses Income (loss) 29,062 (61,142 ) 5,239 (84,266 ) from operations Interest and (7,789 ) (5,368 ) (31,351 ) (19,571 ) other, net Income (loss) from continuing operations 21,273 (66,510 ) (26,112 ) (103,837 ) before income taxes Provision (benefit) for 103 (505 ) 5,050 3,863 income taxes Income (loss) from continuing 21,170 (66,005 ) (31,162 ) (107,700 ) operations Income (loss) from discontinued 1,303 (831 ) 1,671 (1,116 ) operations, net of taxes Net income $ 22,473 $ (66,836 ) $ (29,491 ) $ (108,816 ) (loss) Earnings (loss) per share: Continuing $ 0.23 $ (0.78 ) $ (0.36 ) $ (1.30 ) operations Discontinued 0.01 (0.01 ) 0.02 (0.01 ) operations Basic earnings $ 0.24 $ (0.79 ) $ (0.34 ) $ (1.31 ) (loss) per share Continuing $ 0.23 $ (0.78 ) $ (0.36 ) $ (1.30 ) operations Discontinued 0.01 (0.01 ) 0.02 (0.01 ) operations Diluted earnings $ 0.24 $ (0.79 ) $ (0.34 ) $ (1.31 ) (loss) per share Weighted average shares outstanding: ^(1) Basic 93,698 84,415 85,581 83,356 Diluted 93,698 84,415 85,581 83,356 ^(1) Basic and diluted include participating shares of 7,521 for the three months ended March 31, 2013. Three months ended March Twelve months ended 31, March 31, OTHER INFORMATION 2013 2012 2013 2012 Geographic revenue mix United States 60% 64% 59% 54% International 40% 36% 41% 46% Platform revenue mix Console 80% 83% 80% 85% PC and other 19% 12% 18% 11% Handheld 1% 5% 2% 4% TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES CONSOLIDATED BALANCE SHEETS (in thousands, except per share amounts) March 31, March 31, 2013 2012 ASSETS Current assets: Cash and cash equivalents $ 402,502 $ 420,279 Accounts receivable, net of allowances of $64,081 and $51,002 at March 31, 2013 and 189,596 45,035 2012, respectively Inventory 30,218 22,477 Software development costs and licenses 198,955 211,224 Prepaid expenses and other 44,881 44,602 Total current assets 866,152 743,617 Fixed assets, net 25,362 18,949 Software development costs and licenses, net 95,241 104,755 of current portion Goodwill 225,992 228,169 Other intangibles, net 8,827 16,266 Other assets 56,265 37,671 Total assets $ 1,277,839 $ 1,149,427 LIABILITIES AND STOCKHOLDERS' EQUITY Current liabilities: Accounts payable $ 79,932 $ 46,681 Accrued expenses and other current liabilities 228,916 156,768 Deferred revenue 26,919 13,864 Liabilities of discontinued operations 1,232 1,412 Total current liabilities 336,999 218,725 Long-term debt 335,202 316,340 Other long-term liabilities 17,087 16,316 Liabilities of discontinued operations, net of 556 2,319 current portion Total liabilities 689,844 553,700 Commitments and contingencies Stockholders' equity: Preferred stock, $.01 par value, 5,000 shares - - authorized Common stock, $.01 par value, 200,000 and 150,000 shares authorized at March 31, 2013 and 2012, respectively; 93,743 and 90,215 937 902 shares issued and outstanding at March 31, 2013 and 2012, respectively Additional paid-in capital 832,460 799,431 Accumulated deficit (240,830 ) (211,339 ) Accumulated other comprehensive (loss) income (4,572 ) 6,733 Total stockholders' equity 587,995 595,727 Total liabilities and stockholders' equity $ 1,277,839 $ 1,149,427 TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES CONSOLIDATED STATEMENTS OF CASH FLOWS (in thousands) Twelve months ended March 31, 2013 2012 Operating activities: Net loss $ (29,491 ) $ (108,816 ) Adjustments to reconcile net loss to net cash used in operating activities: Amortization and impairment of software 230,748 150,700 development costs and licenses Depreciation and amortization 10,634 12,123 (Income) loss from discontinued operations (1,671 ) 1,116 Amortization and impairment of intellectual 7,000 983 property Stock-based compensation 35,765 33,494 Gain on sale of intellectual property - (2,200 ) Deferred income taxes (841 ) 1,878 Amortization of discount on Convertible Notes 18,862 11,728 Amortization of debt issuance costs 2,021 1,527 Other, net 778 1,231 Changes in assets and liabilities, net of effect from purchases of businesses: Accounts receivable (144,561 ) 39,182 Inventory (7,741 ) 2,101 Software development costs and licenses (216,893 ) (191,223 ) Prepaid expenses, other current and other (5,694 ) 2,537 non-current assets Deferred revenue 13,055 430 Accounts payable, accrued expenses and other 83,734 (39,748 ) liabilities Net cash used in discontinued operations (272 ) (2,007 ) Net cash used in operating activities (4,567 ) (84,964 ) Investing activities: Purchase of fixed assets (16,820 ) (10,786 ) Net cash used in discontinued operations - (1,475 ) Cash received from sale of intellectual - 2,200 property Payments in connection with business - (4,101 ) combinations, net of cash acquired Net cash used in investing activities (16,820 ) (14,162 ) Financing activities: Proceeds from exercise of employee stock - 239 options Proceeds from issuance of Convertible Notes - 250,000 Payment of debt issuance costs - (6,875 ) Net cash provided by financing activities - 243,364 Effects of foreign exchange rates on cash and 3,610 (4,318 ) cash equivalents Net (decrease) increase in cash and cash (17,777 ) 139,920 equivalents Cash and cash equivalents, beginning of period 420,279 280,359 Cash and cash equivalents, end of period $ 402,502 $ 420,279 TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES RECONCILIATION OF GAAP TO Non-GAAP MEASURES (Unaudited) (in thousands, except per share amounts) Three months ended March 31, Twelve months ended March 31, 2013 2012 2013 2012 Net Revenues GAAP Net $ 299,487 $ 148,084 $ 1,214,483 $ 825,823 Revenues Net effect from deferral in net 3,641 - 7,824 - revenues Non-GAAP Net $ 303,128 $ 148,084 $ 1,222,307 $ 825,823 Revenues Gross Profit GAAP Gross $ 145,167 $ 31,618 $ 498,646 $ 296,968 Profit Net effect from deferral in net 3,109 - 6,720 - revenues Stock-based 2,026 765 10,060 5,144 compensation Non-GAAP Gross $ 150,302 $ 32,383 $ 515,426 $ 302,112 Profit Income (Loss) from Operations GAAP Income (Loss) from $ 29,062 $ (61,142 ) $ 5,239 $ (84,266 ) Operations Net effect from deferral in net 3,109 - 6,720 - revenues Stock-based 12,987 10,031 35,765 33,494 compensation Business reorganization 116 - 874 1,015 and related Professional fees and legal - - - 196 matters Non-GAAP Income $ 45,274 $ (51,111 ) $ 48,598 $ (49,561 ) from Operations Net Income (Loss) GAAP Net Income $ 22,473 $ (66,836 ) $ (29,491 ) $ (108,816 ) (Loss) Net effect from deferral in net 3,109 - 6,720 - revenues Stock-based 12,987 10,031 35,765 33,494 compensation Business reorganization 116 - 874 1,015 and related Professional fees and legal - - - 196 matters Non-cash amortization of discount on 4,891 4,434 18,862 11,728 Convertible Notes Non-cash tax 582 603 2,020 1,889 expense Discontinued (1,303 ) 831 (1,671 ) 1,116 operations Non-GAAP Net $ 42,855 $ (50,937 ) $ 33,079 $ (59,378 ) Income (Loss) Diluted Earnings (Loss) Per Share GAAP earnings $ 0.24 $ (0.79 ) $ (0.34 ) $ (1.31 ) (loss) per share Non-GAAP earnings (loss) $ 0.38 $ (0.60 ) $ 0.36 $ (0.71 ) per share ^(1) Number of diluted shares used in computation GAAP 93,698 84,415 85,581 83,356 Non-GAAP ^(2) 119,719 84,415 92,292 83,356 For the three months ended March 31, 2013, Non-GAAP diluted EPS has been calculated using the “if-converted” method as a result of the issuances of the 4.375% Convertible Notes in June 2009 (the "4.375% Convertible Notes") and the 1.75% Convertible Notes in November 2011 ^(1) (the "1.75% Convertible Notes" and together with the 4.375% Convertible Notes, the "Convertible Notes") for which diluted net income has been adjusted by $3,058 related to interest and debt issuance costs, net of tax. The shares used for computing the three months ended March 31, 2013 Non-GAAP diluted EPS include 26,021 shares related to the potential dilution from the Convertible Notes. The “if-converted” method was not used for the other periods presented as the assumed conversion would have been anti-dilutive. For the three and twelve months ended March 31, 2013, the diluted ^(2) shares used in the computation of Non-GAAP EPS include participating shares of 7,521 and 6,711, respectively. Contact: Take-Two Interactive Software, Inc. Investor Relations: Henry A. Diamond, 646-536-3005 Senior Vice President Investor Relations & Corporate Communications Henry.Diamond@take2games.com or Corporate Press: Alan Lewis, 646-536-2983 Vice President Corporate Communications & Public Affairs Alan.Lewis@take2games.com
Take-Two Interactive Software, Inc. Reports Strong Results for Fourth Quarter and Fiscal Year 2013
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