OBJE Seeks Out New Publishing Deals to Capitalize on $6 Billion Social Gaming Market Business Wire SARASOTA, Fla. -- April 03, 2013 With market analysts predicting that the social gaming development industry’s revenue will reach $6 billion this year, Obscene Interactive, the gaming division of OBJ Enterprises (OTCBB: OBJE), is working to capitalize on that growth by pursuing new publishing deals with indie developers poised to reinvent the gaming industry with hot new titles. According to a recent report by analysts IBISWorld, the social gaming industry’s revenue has grown by 184.3 percent per year on average during the past five years, making it one of the best sectors for startups in a global video game market expected by some experts to reach nearly $120 billion in 2015. As part of its new initiative to build market share in this fast-growing industry, OBJE is working to forge new agreements to publish, distribute and market promising new games by indie developers, offering more equitable deals than the industry’s dominant players. Last week, the company signed a letter of intent to help market and develop Bluff Wars, a hysterical social game created by Texas-based indie developers FangTooth Studios. In addition, OBJE is targeting the $9 billion mobile gaming app industry with its own free-to-play mobile games in partnership with Novalon Games, the developer founded by a joint venture between OBJE and Source Street. Test versions of its first two games, Stupid Pixels and Phantasmic, can be played online at www.novalongames.com. “We envision Bluff Wars and the games developed by our partner Novalon to be only the beginning,” said OBJE CEO Paul Watson. “Social gaming is a very hit-driven business, and we’re looking for potential hits that we can help deliver to a booming marketplace of users.” Obscene Interactive is a division of OBJ Enterprises, Inc. that is working to develop innovative gaming products for the Apple (NASDAQ: AAPL) App Store and Google (NASDAQ: GOOG) Play platforms alongside companies such as Glu Mobile Inc. (NASDAQ: GLUU) and The9 Limited (NASDAQ: NCTY). Follow OBJ Enterprise on Twitter atwww.twitter.com/OBJEnterprises. About Obscene Interactive Obscene Interactive, a subsidiary of OBJ Enterprises, Inc. (OBJE), is an emerging global developer of social gaming applications. OBJE's cutting-edge technology platform enables its titles to be accessible to a broad audience of consumers all over the world, supporting multiple platforms for universal appeal. Obscene Interactive is focused on delivering the best in social gaming solutions to the mass market. For investment information and performance data, please visitwww.ObsceneInteractive.com/investors.html. Notice Regarding Forward-Looking Statements Safe Harbor Statement under the Private Securities Litigation Reform Act of 1995: This news release contains forward-looking information within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended, including statements that include the words "believes," "expects," "anticipate" or similar expressions. Such forward-looking statements involve known and unknown risks, uncertainties and other factors that may cause the actual results, performance or achievements of the Company to differ materially from those expressed or implied by such forward-looking statements. In addition, description of anyone's past success, either financial or strategic, is no guarantee of future success. This news release speaks as of the date first set forth above and the Company assumes no responsibility to update the information included herein for events occurring after the date hereof. Contact: OBJ Enterprises, Inc. Paul Watson, 941-952-5825 President and CEO email@example.com
OBJE Seeks Out New Publishing Deals to Capitalize on $6 Billion Social Gaming Market
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