Khronos COLLADA Now Recognized as ISO Standard

  Khronos COLLADA Now Recognized as ISO Standard

 Significant upgrades to OpenCOLLADA open source importer/exporter; New glTF
 project to streamline content delivery from COLLADA to OpenGL, OpenGL ES and

Business Wire

SAN FRANCISCO -- March 27, 2013

The Khronos™ Group today announces that COLLADA™ 1.5.0 has been published as
an official ISO standard to provide a reliable, long-term international
standard for 3D asset authoring and interchange. ISO SC4 TC184 has published
ISO/PAS 17506 “… to enable developers to create tools to process COLLADA
resources to import to or export from digital content creation (DCC)
applications, 3D interactive applications and tool chains, prototyping tools
and real-time visualization applications.” More information can be found here:

In addition, the COLLADA working group announces that it has delivered on key
objectives agreed with the COLLADA community over the last year. By working
with NetAllied, the OpenCOLLADA open-source importer/exporter has been
significantly upgraded to provide proven, robust operation and hosted on
GitHub for free and easy adoption by tools vendors and the COLLADA community.
The OpenCOLLADA SDK offers direct write and parsing import capabilities, and
robust support for full COLLADA import/export, which is superior to many
commercial solutions. OpenCOLLADA is available under the MIT license and
Khronos encourages its free-of-charge integration in commercial and
proprietary tools. OpenCOLLADA can be found here:

Further, today the COLLADA Working Group announces the formation of the new
“glTF” project to define a final stage OpenGL Transmission Format to enable
rapid delivery and loading of 3D content by OpenGL^®, OpenGL ES or WebGL™
APIs. glTF™ together with COLLADA comprise a standards-based content pipeline
for rich 3D web and mobile applications. Khronos will make drafts of the glTF
file format publicly available during development to enable feedback and
integration of requirements from the wider industry and will also create a
sample open source COLLADA to glTF convertor. More information on glTF is
available here:

Finally, Khronos announces that the full COLLADA Test Suite is now also ported
to GitHub and is free to use to exhaustively test the quality of any COLLADA
importer/exporter: details here
with a full tutorial on how to use the test suite here:

“The 3D community should have reliable open standard formats to use when
access to their assets is at stake. COLLADA has always provided the guarantee
of continuity, which is now significantly enhanced with an ISO endorsement,”
said Neil Trevett, president of Khronos and vice president of Mobile Content
at NVIDIA. “But the foundation for any asset format is reliability, and now
with the upgraded OpenCOLLADA importer/exporter and the full COLLADA Test
Suite freely available on GitHub, everyone can have access to high-quality,
cross-platform asset exchange.”

About glTF

Key requirements driving the development of glTF are: to match WebGL
processing requirements, including using typed arrays within a browser; to use
JSON (JavaScript Object Notation) to be cross-platform and web-friendly; and
to hold geometry and texture assets in binary blobs for future expandability
of asset types that may include streaming and compression. glTF is also
intended to create market opportunities for run-time optimized 3D asset stores
and repositories.

“glTF is highly complementary to COLLADA and puts another vital piece of the
3D ecosystem in place – enabling easy transmission of 3D assets from COLLADA
for efficient processing in millions of OpenGL-enabled browsers, mobiles and
desktops,” said Fabrice Robinet, COLLADA Working Group Chair. “By
standardizing a run-time format, we open the opportunity of widespread,
re-usable content to be efficiently processed at low power and high
performance, with streaming and compression of 3D assets in the future.”

Come to the San Francisco COLLADA Meetup!

When:   Wednesday, March 27^th at 3:30-5:30PM
Where:   Hilton Hotel, 333 O’Farrell St, Tower 1, Presidential Suite – #1-4178
         Learn more about these announcements, see the latest demos, give your
         input and feedback to COLLADA working group members and network with
What:    the COLLADA and WebGL communities! Refreshments served! Spaces are
         limited – please sign-up here:

About The Khronos Group

The Khronos Group is an industry consortium creating open standards to enable
the authoring and acceleration of parallel computing, graphics, vision, sensor
processing and dynamic media on a wide variety of platforms and devices.
Khronos standards include OpenGL^®, OpenGL^® ES, WebGL™, OpenCL™, WebCL™,
OpenVX™, OpenMAX™, OpenVG™, OpenSL ES™, StreamInput™, glTF™ and COLLADA™. All
Khronos members are able to contribute to the development of Khronos
specifications, are empowered to vote at various stages before public
deployment, and are able to accelerate the delivery of their cutting-edge
media platforms and applications through early access to specification drafts
and conformance tests. More information is available at

Khronos, DevU, StreamInput, WebGL, WebCL, COLLADA, OpenKODE, OpenVG, OpenVX,
OpenSL ES and OpenMAX are trademarks of the Khronos Group Inc. ASTC is a
trademark of ARM Holdings PLC, OpenCL is a trademark of Apple Inc. and OpenGL
is a registered trademark and the OpenGL ES and OpenGL SC logos are trademarks
of Silicon Graphics International used under license by Khronos. All other
product names, trademarks, and/or company names are used solely for
identification and belong to their respective owners.


Horizon PR
Jonathan Hirshon, Principal
+1 415-952-3001
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