MHL Consortium Announces List of Recommended Mobile Apps Ideal for the Big
Featured App List Part of New MHL Website Focused on Consumers and Content
SUNNYVALE, Calif. -- October 15, 2012
MHL, LLC today announced a new online destination for savvy consumers ready to
take mobile gaming and computing to the big screen. With a first-of-its-kind
curated list of “Featured Apps and Games,” the Meet MHL website is the premier
place for consumers ready for the next phase in mobile - using their TVs,
projectors and PC monitors to display exciting content from their mobile
The new website provides a complete overview of MHL technology, including:
*15 Android-based mobile games and apps that have been tested to deliver a
great ”mobile-to-big screen” experience – best picture, great sound and a
user interface that lends itself to the big screen;
*A list of MHL products available on the market today and where to buy
*And a simple guide to connecting an MHL mobile device to a TV.
Consumers spend, on average, 17 minutes on a smartphone, 30 minutes on a
tablet, 39 minutes on a PC/laptop and 43 minutes on a TV (Source:
Google/Ipsos/Sterling, 2012). Going to the big screen drives a deeper and
longer engagement with consumers. MHL, as a high quality connectivity
solution, offers the big screen experience from an MHL phone.
The initial titles in MHL’s “Featured Apps and Games” page are a great source
for fun and engaging mobile experiences that are ideally suited for the big
screen. The page links consumers to Google Play and other stores where they
can download the apps and games directly to their MHL mobile devices.
“With billions of smartphones and tablets shipped in the past few years,
consumers have spoken – mobile devices are the indisputable computing
platforms of choice,” said Judy Chen, president of MHL, LLC. “Now, people are
looking for new, effortless ways to get the most out of their devices and
further integrate them into their daily routines.”
The newly launched consumer website provides a unique opportunity to present
content to the millions of consumers with MHL-enabled devices. Projecting to a
larger screen leads to a longer engagement, taking advantage of the great
graphics and sound in today’s top apps. Additionally, inherent to MHL is the
ability to simultaneously charge the phone’s battery, supporting longer use of
top mobile content. Any developers interested in working with MHL to feature
their games or apps should contact firstname.lastname@example.org.
The initial launch titles include games from Big Fish Games and Glu Mobile, as
well as games from developers across the thriving Android ecosystem.
•Atlantis Sky Patrol by Big Fish Games •Panic Flight by AMA
•Azada 2: Ancient Magic by Big Fish •Puzzle 2 by AMA
•Beyond Ynth by FDG-Entertainment •Riptide GP by Vector Unit
• Bombshells by Glu Mobile •Samurai Vs. Zombies Defense by
•Enigmatis by Big Fish Games •Shine Runner by Vector Unit
•Farm Invasion USA by Handy Games •The Tiny Bang Story by
•Fieldrunners HD by Subatomic Studios •Townsmen by Handy Games
•Monster Shooter by Game Lion
MHL Technology for Mobile Apps
MHL technology is an ideal solution to bring mobile apps and games to a larger
screen, delivering 1080p uncompressed video with up to eight channels of
digital audio. Since MHL also charges the mobile device, consumers can power
up while they level up. They can also control MHL-enabled mobile devices using
their existing TV remotes to easily access and select content.
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Follow MHL on Twitter (http://twitter.com/MHLdev).
Become a fan on Facebook (http://www.facebook.com/MeetMHL).
Learn more about MHL technology on YouTube (http://www.youtube.com/meetmhl).
About MHL, LLC
MHL, LLC is the Agent for overseeing and administering the adoption,
licensing, and promotion of the MHL Specification. The MHL Specification was
developed by Nokia Corporation, Samsung Electronics Co., Ltd., Silicon Image,
Inc., Sony Corporation, and Toshiba Corporation as a standard for mobile wired
video/audio connectivity, which will enable the development of
standard-compliant mobile and display products across a broad connectivity
ecosystem. MHL, LLC is a wholly owned subsidiary of Silicon Image, Inc. For
more information please visit http://www.mhltech.org.
This news release contains forward-looking statements within the meaning of
federal securities laws and regulations, including, but not limited to,
statements regarding the features, functionality, performance, advantages and
benefits of the MHL Specification, MHL technology and MHL-enabled mobile and
display devices as well as the future of mobile entertainment and
productivity. These forward-looking statements involve risks and
uncertainties, including, but not limited to, the risks and uncertainties
described from time to time in Silicon Image’s filings with the Securities and
Exchange Commission (SEC). These risks and uncertainties could cause the
actual results to differ materially from those anticipated by the
forward-looking statements contained in this news release. Silicon Image
assumes no obligation to update any forward-looking statement.
MHL and the MHL logo are a trademark, registered trademark or service mark of
MHL, LLC in the United States and/or other countries. All other trademarks and
registered trademarks are the property of their respective owners in the
United States and/or other countries.
Kristin Uchiyama, 408-962-4280
Keely Spillane, 415-694-6713
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