Wait Finally Over as 2K Games and Firaxis Games Announce XCOM®: Enemy Unknown Now Available in North America

  Wait Finally Over as 2K Games and Firaxis Games Announce XCOM®: Enemy
  Unknown Now Available in North America

  Defend mankind against global alien invasion in hotly anticipated strategy
                                     game

Business Wire

NEW YORK -- October 09, 2012

2K Games and Firaxis Games announced today that XCOM®: Enemy Unknown is now
available in North America and will be available internationally on October
12, 2012 for Windows PC, the Xbox 360® video game and entertainment system
from Microsoft and PlayStation®3 computer entertainment system. The game
already has critics raving, with Game Informer stating that XCOM: Enemy
Unknown is “a singular achievement that every gamer deserves to experience”
and rating the game 9.5 out of 10, earning “Game of the Month” honors in the
November 2012 issue.

2K Games' XCOM: Enemy Unknown - developed by Firaxis Games - is now available
in North America for W ...

2K Games' XCOM: Enemy Unknown - developed by Firaxis Games - is now available
in North America for Windows PC, Xbox 360 and PS3. (Graphic: Business Wire)

“XCOM: Enemy Unknown revives the XCOM franchise, staying true to what fans
loved in the original game while evolving and growing the experience to appeal
to all gamers,” said Sarah Anderson, senior vice president of marketing for
2K. “Combining intense action and strategy, XCOM: Enemy Unknown is an
experience unlike any other on the market, and one that no gamer will want to
miss.”

Gamers who pre-ordered XCOM: Enemy Unknown and those who purchase the game for
a limited time at launch will receive the launch bonus which includes the
Elite Soldier Pack. The Elite Soldier Pack will provide the ultimate tools for
soldier customization in XCOM: Enemy Unknown, including:

  *Classic X-COM soldier: Players will instantly receive a new recruit in
    their barracks inspired by the original X-COM: UFO Defense. The iconic
    soldier with the blonde, flattop hairstyle will return fully modernized.
  *Soldier Deco packs: Players can customize their soldier with several
    aesthetic upgrades to armor suits, including the new Hyperion and Reaper
    soldier armor kits.
  *Complete color customization: A variety of colors and tints for all armor
    sets in the game allow players complete control to customize their squad’s
    look.

A special edition of XCOM: Enemy Unknown for Windows PC (MSRP $59.99) will be
available at participating retail locations. This special edition will contain
a copy of the game for Windows PC and a number of unique XCOM items, including
an art book; fold-out poster of the XCOM  headquarters; XCOM  insignia patch;
and a collection of digital bonus assets such as desktop wallpaper, soundtrack
and more. A digital version of XCOM: Enemy Unknown can be purchased from
participating digital retailers for MSRP $49.99.

“The heritage of Firaxis Games has always been making exceptional strategy
games, so we jumped at the chance to reboot one of the greatest strategy
franchises of all time,” said Steve Martin, president of Firaxis Games. “We’re
passionate fans of the original game and believe we have made something
special with XCOM: Enemy Unknown. Early feedback from folks playing the game
indicates that they love it as much as we do, which is thrilling to see.”

A free playable demo* of XCOM: Enemy Unknown is now available globally for
Windows PC via Steam and Xbox 360, and in North America for PS3™. The demo
will be available internationally for PS3™ on October 10, 2012. Gamers who
download the demo will be guided through two levels of the single-player
tutorial campaign, experiencing the combat controls and effective tactics for
defending humanity against the alien threat. The two tutorial missions will
also introduce players to the XCOM base, where soldier training and
researching alien technology takes place, and offers a chance to experience
the tactical and strategic layers of XCOM: Enemy Unknown.

Released in 1993, the original X-COM still reigns as one of the best PC games
of all time and has been reimagined as XCOM: Enemy Unknown by the strategy
experts at Firaxis Games. XCOM: Enemy Unknown expands on the X-COM legacy with
an entirely new story, enemies and technologies to fight hostile aliens and
defend Earth. In XCOM: Enemy Unknown, players will oversee combat strategies
and individual unit tactics as well as base management and resource allocation
while playing as the commander of a secret global military organization, XCOM.
With equal emphasis on deep strategy and intense tactical combat, XCOM: Enemy
Unknown will allow gamers to control the fate of the human race by defending
against a terrifying global alien invasion.

XCOM: Enemy Unknown is available now in North America for Windows PC, Xbox 360
and PS3™, and will be available internationally on October 12, 2012. XCOM:
Enemy Unknown is rated M for Mature by the ESRB.

For more information, please visit http://www.xcom.com. For the latest news
and information on XCOM: Enemy Unknown, become a fan on Facebook at
http://www.facebook.com/XCOM.

* Xbox LIVE® online entertainment network, PlayStation®Network for
PlayStation®3 computer entertainment system or Internet connection and
acceptance of Steam Subscriber agreement required to access demo.

2K Games is a division of 2K, a publishing label of Take-Two Interactive
Software, Inc. (NASDAQ: TTWO).

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a
leading developer, marketer and publisher of interactive entertainment for
consumers around the globe. The Company develops and publishes products
through its two wholly-owned labels Rockstar Games and 2K, which publishes its
titles under the 2K Games, 2K Sports and 2K Play brands. Our products are
designed for console systems, handheld gaming systems and personal computers,
including smartphones and tablets, and are delivered through physical retail,
digital download, online platforms and cloud streaming services. The Company’s
common stock is publicly traded on NASDAQ under the symbol TTWO. For more
corporate and product information please visit our website at
http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment for
console systems, handheld gaming systems and personal computers, including
smartphones and tablets through its three divisions: 2K Games, 2K Sports, and
2K Play that are delivered through physical retail, digital download, online
platforms and cloud streaming services. 2K publishes titles in today’s most
popular gaming genres, including first-person shooters, action, role-playing,
real-time strategy, sports, casual, and family entertainment. The 2K label has
some of the most talented development studios in the world today, including
Firaxis Games, Visual Concepts, Irrational Games, 2K Marin, 2K Australia, 2K
Czech, Cat Daddy Games, and 2K China. 2K has achieved many key industry
milestones, including launching the 2007 Game of the Year - BioShock®;
publishing the critically acclaimed Borderlands® franchise; continuing the
award-winning Sid Meier’s Civilization® series; delivering the #1 rated and #1
selling basketball franchise with NBA® 2K*; and  breaking new ground in the
family entertainment market with its multi-million unit selling hit Carnival
Games. 2K is headquartered in Novato, California and is a wholly owned label
of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information,
please visit www.2K.com.

*According to 2008 - 2012 Gamerankings.com and The NPD Group estimates of U.S.
retail video game sales through August 2012.

About Firaxis Games

Firaxis Games™ is one of the world’s premier game development studios, and
home of legendary designer Sid Meier. Firaxis has developed some of the most
successful and award-winning computer and video games on the market today
including: Sid Meier’s Civilization® Revolution™ for console, iPhone®, iPod
touch®, iPad® and Nintendo DS, 2005 PC Game of the Year - Sid Meier’s
Civilization IV®, the expansions Civilization IV: Warlords®, Civilization IV:
Beyond The Sword™, and Civilization IV: Colonization™, the blockbuster Sid
Meier’s Civilization® III series, Sid Meier’s Pirates!® (PC, Xbox® and PSP®
(PlayStation®Portable) system), Sid Meier’s SimGolf™ and Sid Meier’s
Railroads!™. Firaxis legacy titles include the Sid Meier's Civil War Series!™
(Gettysburg!, Antietam!, and South Mountain), and the Sid Meier’s Alpha
Centauri® series. In 2005, Firaxis Games was acquired by Take-Two Interactive
Software, Inc., joining its 2K publishing label. The company has just released
the award winning Sid Meier’s Civilization® V for the PC, as well as the
critically acclaimed expansion pack, Sid Meier’s Civilization® V: Gods and
Kings.

Microsoft, Windows, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are
trademarks of the Microsoft group of companies and are used under license from
Microsoft.

"PlayStation" is a registered trademark of Sony Computer Entertainment Inc.

All trademarks and copyrights contained herein are the property of their
respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered
forward-looking statements under federal securities laws and may be identified
by words such as "anticipates," "believes," "estimates," "expects," "intends,"
"plans," "potential," "predicts," "projects," "seeks," "will," or words of
similar meaning and include, but are not limited to, statements regarding the
outlook for the Company's future business and financial performance. Such
forward-looking statements are based on the current beliefs of our management
as well as assumptions made by and information currently available to them,
which are subject to inherent uncertainties, risks and changes in
circumstances that are difficult to predict. Actual outcomes and results may
vary materially from these forward-looking statements based on a variety of
risks and uncertainties including: our dependence on key management and
product development personnel, our dependence on our Grand Theft Auto products
and our ability to develop other hit titles for current generation platforms,
the timely release and significant market acceptance of our games, the ability
to maintain acceptable pricing levels on our games, our ability to raise
capital if needed and risks associated with international operations. Other
important factors and information are contained in the Company's Annual Report
on Form 10-K for the fiscal year ended March 31, 2012, in the section entitled
"Risk Factors," and the Company's other periodic filings with the SEC, which
can be accessed at www.take2games.com. All forward-looking statements are
qualified by these cautionary statements and apply only as of the date they
are made. The Company undertakes no obligation to update any forward-looking
statement, whether as a result of new information, future events or otherwise.

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Contact:

Take-Two Interactive Software, Inc.
Alan Lewis, 646-536-2983
Corporate Press
alan.lewis@take2games.com
or
2K Games
Brian Roundy, 415-507-7532
pr@2kgames.com
or
Access Communications for 2K Games
Kimberly Kaspar, 415-844-6229
kkaspar@accesspr.com
 
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